/// <summary> /// Saves all modified chunks in this world. /// </summary> public void SaveWorld() => WorldSaver.SaveWorld(this);
/// <summary> /// Saves the world to file. /// </summary> public void SaveWorld() => m_WorldSaver.SaveWorld();
/// <summary> /// Saves all modified chunks in this world. /// </summary> public void SaveWorld() => WorldSaver.SaveWorld(this);
/// <summary> /// Saves the world to file. /// </summary> public void SaveWorld() => m_WorldSaver.SaveWorld();