void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this._this = ((WpfApplication1.circularbar.MyBar)(target)); return; case 2: this.BackgroundD = ((System.Windows.Shapes.Ellipse)(target)); return; case 3: this.Indicator = ((Microsoft.Expression.Shapes.Arc)(target)); return; case 4: this.Border = ((System.Windows.Shapes.Path)(target)); return; case 5: this.TextInCenterBar = ((System.Windows.Controls.TextBlock)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this._this = ((WpfApplication1.Pages.GPUPage)(target)); return; case 2: this.GpuName = ((System.Windows.Controls.TextBlock)(target)); return; case 3: this.TempGpu = ((WpfApplication1.circularbar.MyBar)(target)); return; case 4: this.x1 = ((System.Windows.Controls.TextBlock)(target)); return; case 5: this.x2 = ((System.Windows.Controls.TextBlock)(target)); return; case 6: this.x3 = ((System.Windows.Controls.TextBlock)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this._this = ((WpfApplication1.Pages.RAMPage)(target)); return; case 2: this.PhMemory = ((System.Windows.Controls.TextBlock)(target)); return; case 3: this.CompMemoryLoad = ((WpfApplication1.circularbar.MyBar)(target)); return; case 4: this.CompMemoryAv = ((WpfApplication1.circularbar.MyBar)(target)); return; } this._contentLoaded = true; }