public DummyWorld(Controls controls) { mName = null; mLevel = null; Texture2D gridAlphaMap = new Texture2D(GraphicsManager.Device, HeightMapMesh.NUM_SIDE_VERTICES * HeightMapMesh.NUM_SIDE_TEXELS_PER_QUAD, HeightMapMesh.NUM_SIDE_VERTICES * HeightMapMesh.NUM_SIDE_TEXELS_PER_QUAD); HeightMapMesh gridMesh = new HeightMapMesh(new float[HeightMapMesh.NUM_SIDE_VERTICES, HeightMapMesh.NUM_SIDE_VERTICES], gridAlphaMap, new string[0], null, null); AssetLibrary.AddGrid("BLOCK_GRID", gridMesh); mGridRenderable = new GridRenderable("BLOCK_GRID"); }
public ObjectModificationGizmo(Controls controls, FPSCamera camera) { mControls = controls; mCamera = camera; mXPositionArm.ObjectID = mXPickingID; mYPositionArm.ObjectID = mYPickingID; mZPositionArm.ObjectID = mZPickingID; mXScaleArm.ObjectID = mXPickingID; mYScaleArm.ObjectID = mYPickingID; mZScaleArm.ObjectID = mZPickingID; mYawArm.ObjectID = mXPickingID; mPitchArm.ObjectID = mYPickingID; mRollArm.ObjectID = mZPickingID; IsDragging = false; }
public Entity(GraphicsDevice graphicsDevice, Controls controls, FPSCamera camera) { mGraphicsDevice = graphicsDevice; mControls = controls; mCamera = camera; }