public AddEditClassroom(Classroom classroomtoedit) { InitializeComponent(); textBox1.Text = classroomtoedit.Classroomname; checkBox1.Checked = classroomtoedit.Projectoravailable; editing = true; button1.Text = "Update classroom"; this.Text = "Update classroom"; currentClassroom = classroomtoedit; }
static void Main(string[] args) { //starting point of the application //we will load the menu of the application //here rooms = new List<Classroom>(); Computer PC1 = new Computer("L113-", "OK", 5); Computer PC2 = new Computer("L11", "OK", 2); Computer PC3 = new Computer("L1", "NOT OK", 3); Computer PC4 = new Computer("L113-8", "NOT OK", 3); Laptop PC5 = new Laptop("L113-9", "NOT OK", 3); List<Computer> computers = new List<Computer>(); computers.Add(PC1); computers.Add(PC2); computers.Add(PC3); computers.Add(PC4); computers.Add(PC5); //myClassroom = L113 Classroom myClassroom = new Classroom("L113", true,computers); List<Computer> computers2 = new List<Computer>(); computers2.Add(new Computer("L114-1", "OK", 1)); computers2.Add(new Computer("L114-2", "OK", 5)); //myClassroom2 = L114 Classroom myClassroom2 = new Classroom("L114", true, computers2); //max classrooms = 4 //first 2 classrooms rooms.Add(myClassroom); rooms.Add(myClassroom2); String menu = "1.) List all classrooms in system \t\n" + "2.) Add new classroom \t\n" + "3.) Add new computer to classroom \t\n" + "4.) List all computers in classroom \t\n" + "5.) Update computer status by computer name \t\n" + "6.) List all computers ordered by fault \t\n" + "7.) GUI \t\n" + "8.) Quit \t\n"; Menu(menu); Console.ReadLine(); }
private void button1_Click(object sender, EventArgs e) { if (!editing) { string classroomname = textBox1.Text; bool projector = checkBox1.Checked; Classroom newClassroom = new Classroom(classroomname, projector, new List<Computer>()); MainProgram.rooms.Add(newClassroom); } else { currentClassroom.Classroomname = textBox1.Text; currentClassroom.Projectoravailable = checkBox1.Checked; } ClassroomsForm owner = (ClassroomsForm)this.Owner; owner.updateGrid(); this.Close(); }
private void button1_Click(object sender, EventArgs e) { if (!editing) { string classroomname = textBox1.Text; bool projector = checkBox1.Checked; Classroom newClassroom = new Classroom(classroomname, projector, new List <Computer>()); MainProgram.rooms.Add(newClassroom); } else { currentClassroom.Classroomname = textBox1.Text; currentClassroom.Projectoravailable = checkBox1.Checked; } ClassroomsForm owner = (ClassroomsForm)this.Owner; owner.updateGrid(); this.Close(); }
static void opt2() { int roomscounter = 0; foreach (Classroom c in rooms) { if (c != null) { roomscounter++; } } Console.WriteLine("Enter new classroom name: "); string classroomname = Convert.ToString(Console.ReadLine()); Console.WriteLine("Does the classroom have a projector? "); bool projector = yesno(); //create a new classroom with an empty array of computers Classroom newClassroom = new Classroom(classroomname, projector, new List <Computer>()); rooms.Add(newClassroom); }
public ClassroomChooser(Laptop computerToMove, Classroom sourceClassroom) { InitializeComponent(); comp = computerToMove; sourceCroom = sourceClassroom; }
public void move(Classroom c1, Classroom c2) { c1.Computersinclassroom.Remove(this); c2.Computersinclassroom.Add(this); }
public ManageComputersForm(Classroom classroomtoedit) { InitializeComponent(); classroom = classroomtoedit; }
public ClassroomChooser(Laptop computerToMove,Classroom sourceClassroom) { InitializeComponent(); comp = computerToMove; sourceCroom = sourceClassroom; }
public Classroom copyMe() { Classroom outputC = new Classroom(this.Classroomname, this.Projectoravailable, this.Computersinclassroom); return outputC; }
public static Classroom copyClassroom(Classroom c1) { Classroom copy = new Classroom(c1.Classroomname, c1.Projectoravailable, c1.Computersinclassroom); return(copy); }
public static Classroom copyClassroom(Classroom c1) { Classroom copy = new Classroom(c1.Classroomname, c1.Projectoravailable, c1.Computersinclassroom); return copy; }
static void opt2() { int roomscounter = 0; foreach (Classroom c in rooms) { if (c!=null) { roomscounter++; } } Console.WriteLine("Enter new classroom name: "); string classroomname = Convert.ToString(Console.ReadLine()); Console.WriteLine("Does the classroom have a projector? "); bool projector = yesno(); //create a new classroom with an empty array of computers Classroom newClassroom = new Classroom(classroomname, projector,new List<Computer>()); rooms.Add(newClassroom); }
public Classroom copyMe() { Classroom outputC = new Classroom(this.Classroomname, this.Projectoravailable, this.Computersinclassroom); return(outputC); }