public TerrainWindow(string modelPath, BackgroundWorker renderWorker) : base(1920, 1080, new OpenTK.Graphics.GraphicsMode(32, 24, 0, 8), "Terrain test", GameWindowFlags.Default, DisplayDevice.Default, 3, 0, OpenTK.Graphics.GraphicsContextFlags.Default) { if (renderWorker == null) { renderWorker = new BackgroundWorker(); renderWorker.WorkerReportsProgress = true; } worker = renderWorker; dragX = 0; dragY = 0; dragZ = 0; angle = 0.0f; Keyboard.KeyDown += Keyboard_KeyDown; ActiveCamera = new OldCamera(Width, Height); //ActiveCamera.Pos = new Vector3(10.0f, -10.0f, -7.5f); Console.WriteLine(modelPath); string[] adt = modelPath.Split('_'); Console.WriteLine("MAP {0}, X {1}, Y {2}", adt[0], adt[1], adt[2]); //LoadADT(adt[0], adt[1], adt[2]); LoadMap(adt[0], int.Parse(adt[1]), int.Parse(adt[2]), 1); }
protected override void OnResize(EventArgs e) { GL.Viewport(0, 0, Width, Height); ActiveCamera = new OldCamera(Width, Height); ActiveCamera.Pos = new Vector3(dragX, dragY, dragZ); ActiveCamera.setupGLRenderMatrix(); }
public TerrainWindow(string modelPath, BackgroundWorker renderWorker) : base(1920, 1080, new OpenTK.Graphics.GraphicsMode(32, 24, 0, 8), "Terrain test", GameWindowFlags.Default, DisplayDevice.Default, 3, 0, OpenTK.Graphics.GraphicsContextFlags.Default) { if(renderWorker == null) { renderWorker = new BackgroundWorker(); renderWorker.WorkerReportsProgress = true; } worker = renderWorker; dragX = 0; dragY = 0; dragZ = 0; angle = 0.0f; Keyboard.KeyDown += Keyboard_KeyDown; ActiveCamera = new OldCamera(Width, Height); //ActiveCamera.Pos = new Vector3(10.0f, -10.0f, -7.5f); Console.WriteLine(modelPath); string[] adt = modelPath.Split('_'); Console.WriteLine("MAP {0}, X {1}, Y {2}", adt[0], adt[1], adt[2]); //LoadADT(adt[0], adt[1], adt[2]); LoadMap(adt[0], int.Parse(adt[1]), int.Parse(adt[2]), 1); }
public Render(string ModelPath, BackgroundWorker worker = null) { dragX = 0.0f; dragY = 0.0f; dragZ = 0.0f; if (worker == null) { this.worker = new BackgroundWorker(); } else { this.worker = worker; } filename = ModelPath; System.Windows.Forms.Integration.WindowsFormsHost wfc = MainWindow.winFormControl; ActiveCamera = new OldCamera((int)wfc.ActualWidth, (int)wfc.ActualHeight); ActiveCamera.Pos = new Vector3(-15.0f, 0.0f, 4.0f); if (filename.EndsWith(".m2")) { M2Loader.LoadM2(filename, cache); ActiveCamera.Pos = new Vector3(-15.0f, 0.0f, 4.0f); gLoaded = true; } else if (filename.EndsWith(".wmo")) { WMOLoader.LoadWMO(filename, cache); gLoaded = true; isWMO = true; } glControl = new GLControl(new OpenTK.Graphics.GraphicsMode(32, 24, 0, 8), 3, 0, OpenTK.Graphics.GraphicsContextFlags.Default); glControl.Width = (int)wfc.ActualWidth; glControl.Height = (int)wfc.ActualHeight; glControl.Left = 0; glControl.Top = 0; glControl.Load += glControl_Load; glControl.Paint += RenderFrame; glControl.MouseEnter += glControl_MouseEnter; glControl.MouseLeave += glControl_MouseLeave; glControl.Resize += glControl_Resize; glControl.MakeCurrent(); glControl.Anchor = System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right | System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left; sw.Start(); spentTime = 0.00; wfc.Child = glControl; }
public Render(string ModelPath, BackgroundWorker worker = null) { dragX = 0.0f; dragY = 0.0f; dragZ = -7.5f; if (worker == null) { Console.WriteLine("Didn't get a backgroundworker, creating one!"); this.worker = new BackgroundWorker(); } else { this.worker = worker; } System.Windows.Forms.Integration.WindowsFormsHost wfc = MainWindow.winFormControl; ActiveCamera = new OldCamera((int)wfc.ActualWidth, (int)wfc.ActualHeight); ActiveCamera.Pos = new Vector3(10.0f, -10.0f, -7.5f); if (ModelPath.EndsWith(".m2", StringComparison.OrdinalIgnoreCase)) { modelLoaded = true; LoadM2(ModelPath); } else if (ModelPath.EndsWith(".wmo", StringComparison.OrdinalIgnoreCase)) { modelLoaded = true; LoadWMO(ModelPath); } else { modelLoaded = false; } glControl = new GLControl(new OpenTK.Graphics.GraphicsMode(32, 24, 0, 8), 3, 0, OpenTK.Graphics.GraphicsContextFlags.Default); glControl.Width = (int)wfc.ActualWidth; glControl.Height = (int)wfc.ActualHeight; glControl.Left = 0; glControl.Top = 0; glControl.Load += glControl_Load; glControl.Paint += RenderFrame; glControl.Resize += glControl_Resize; glControl_Resize(glControl, EventArgs.Empty); glControl.MakeCurrent(); wfc.Child = glControl; }
public Render(string ModelPath) { dragX = 0.0f; dragY = 0.0f; dragZ = -7.5f; System.Windows.Forms.Integration.WindowsFormsHost wfc = MainWindow.winFormControl; ActiveCamera = new OldCamera((int)wfc.ActualWidth, (int)wfc.ActualHeight); ActiveCamera.Pos = new Vector3(10.0f, -10.0f, -7.5f); Console.WriteLine(ModelPath); if (ModelPath.EndsWith(".m2", StringComparison.OrdinalIgnoreCase)) { modelLoaded = true; LoadM2(ModelPath); } else if (ModelPath.EndsWith(".wmo", StringComparison.OrdinalIgnoreCase)) { modelLoaded = true; LoadWMO(ModelPath); } else { modelLoaded = false; } glControl = new GLControl(new OpenTK.Graphics.GraphicsMode(32, 24, 0, 8), 3, 0, OpenTK.Graphics.GraphicsContextFlags.Default); glControl.Width = (int)wfc.ActualWidth; glControl.Height = (int)wfc.ActualHeight; glControl.Left = 0; glControl.Top = 0; glControl.Load += glControl_Load; glControl.Paint += RenderFrame; glControl.Resize += glControl_Resize; /*glControl.MouseMove += new MouseEventHandler(glControl_MouseMove); glControl.MouseDown += new MouseEventHandler(glControl_MouseDown); glControl.MouseUp += new MouseEventHandler(glControl_MouseUp); */ glControl_Resize(glControl, EventArgs.Empty); glControl.MakeCurrent(); wfc.Child = glControl; Console.WriteLine(glControl.Width + "x" + glControl.Height); }
public Render(string ModelPath, BackgroundWorker worker = null) { dragX = 0.0f; dragY = 0.0f; dragZ = 0.0f; if (worker == null) { Console.WriteLine("Didn't get a backgroundworker, creating one!"); this.worker = new BackgroundWorker(); } else { this.worker = worker; } filename = ModelPath; System.Windows.Forms.Integration.WindowsFormsHost wfc = MainWindow.winFormControl; ActiveCamera = new OldCamera((int)wfc.ActualWidth, (int)wfc.ActualHeight); ActiveCamera.Pos = new Vector3(-15.0f, 0.0f, 4.0f); if (filename.EndsWith(".m2")) { M2Loader.LoadM2(filename, cache); ActiveCamera.Pos = new Vector3(-15.0f, 0.0f, 4.0f); // The next few hackfixes can be removed once WMOs are done as well renderbatches = cache.doodadBatches[filename].submeshes; materials = cache.doodadBatches[filename].mats; VBOid = new uint[2]; VBOid[0] = (uint)cache.doodadBatches[filename].vertexBuffer; VBOid[1] = (uint)cache.doodadBatches[filename].indiceBuffer; gLoaded = true; } else if (filename.EndsWith(".wmo")) { WMOLoader.LoadWMO(filename, cache); //TODO //gLoaded = true; isWMO = true; } glControl = new GLControl(new OpenTK.Graphics.GraphicsMode(32, 24, 0, 8), 3, 0, OpenTK.Graphics.GraphicsContextFlags.Default); glControl.Width = (int)wfc.ActualWidth; glControl.Height = (int)wfc.ActualHeight; glControl.Left = 0; glControl.Top = 0; glControl.Load += glControl_Load; glControl.Paint += RenderFrame; glControl.MouseEnter += glControl_MouseEnter; glControl.MouseLeave += glControl_MouseLeave; glControl.Resize += glControl_Resize; glControl.MakeCurrent(); glControl.Anchor = System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right | System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left; sw.Start(); spentTime = 0.00; wfc.Child = glControl; }