Esempio n. 1
0
        private void RefreshComponents()
        {
            int dWidth  = Size.Width - MinimumSize.Width;
            int dHeight = Size.Height - MinimumSize.Height;

            pb_render.Size          = new Size(875 + dWidth, 255 + dHeight);
            b_operate.Location      = new Point(614, 355 + dHeight);
            b_add.Location          = new Point(294, 390 + dHeight);
            cb_objpath.Location     = new Point(295, 321 + dHeight);
            cb_object.Location      = new Point(612, 321 + dHeight);
            tb_name.Location        = new Point(294, 364 + dHeight);
            l_path.Location         = new Point(292, 305 + dHeight);
            l_name.Location         = new Point(295, 348 + dHeight);
            l_object.Location       = new Point(609, 305 + dHeight);
            cb_scnpath.Location     = new Point(12, 321 + dHeight);
            b_open.Location         = new Point(12, 355 + dHeight);
            b_save.Location         = new Point(135, 355 + dHeight);
            b_create.Location       = new Point(12, 390 + dHeight);
            b_close.Location        = new Point(135, 390 + dHeight);
            l_scnPath.Location      = new Point(12, 305 + dHeight);
            b_cam_settings.Location = new Point(790 + dWidth, 10);
            this.b_exit.Location    = new Point(614, 390 + dHeight);

            mainCamera.Screen = new Bitmap(pb_render.Width, pb_render.Height);
            pb_render.Image   = mainCamera.Screen;
            mainCamera.Redraw();
        }
Esempio n. 2
0
        private void Element_MouseMove(object sender, MouseEventArgs e)
        {
            if (e.Button == MouseButtons.Right)
            {
                camera.Pos.Orientation.Rotation += ((double)(e.X - xMouse)) / 2000 * RotationVelocity * (AroundCentre ? -1:1);
                camera.Pos.Orientation.Incline  += ((double)(e.Y - yMouse)) / 2000 * RotationVelocity * (AroundCentre ? -1 : 1);
            }
            else if (e.Button == MouseButtons.Middle)
            {
                if (!AroundCentre)
                {
                    camera.Pos.Location = new Model.Vertex((double)(xMouse - e.X) / 1000 * MovementVelocity, 0, (double)(e.Y - yMouse) / 1000 * MovementVelocity).FromPosition(camera.Pos);
                }
            }
            else if (e.Button == MouseButtons.Left && !camera.Orthogonal)
            {
                if (AroundCentre)
                {
                    Distance += (double)(e.Y - yMouse) / 1000 * MovementVelocity;
                }
                else
                {
                    camera.Pos.Location = new Model.Vertex(0, (double)(yMouse - e.Y) / 1000 * MovementVelocity, 0).FromPosition(camera.Pos);
                }
            }
            if (AroundCentre)
            {
                camera.Pos.Location.X = Math.Cos(-camera.Pos.Orientation.Incline) * Distance;
                camera.Pos.Location.Z = (RotationCentre?.Pos.Location.Z ?? 0) + Distance * Math.Sin(-camera.Pos.Orientation.Incline);
                camera.Pos.Location.Y = (RotationCentre?.Pos.Location.Y ?? 0) + camera.Pos.Location.X * Math.Sin(camera.Pos.Orientation.Rotation - Math.PI / 2);
                camera.Pos.Location.X = (RotationCentre?.Pos.Location.X ?? 0) + camera.Pos.Location.X * Math.Cos(camera.Pos.Orientation.Rotation - Math.PI / 2);
            }
            if (e.Button != MouseButtons.None)
            {
                camera.Redraw();
            }

            xMouse = e.X;
            yMouse = e.Y;
        }
 private void RefreshCamera()
 {
     camera.Redraw();
     //cameraCtrl.ThrowChanged();
 }