Esempio n. 1
0
        public override bool onPickup(Item obj, ShapeBase user, int amount)
        {
            if (!base.onPickup(obj, user, amount))
                return false;

            Audio.AudioServerPlay3D("WeaponPickupSound", user.getTransform());

            ShapeBaseImageData image = user.getMountedImage(Constants.WeaponSlot);

            if (image == 0)
                return false;

            if (!console.isField(image, "clip") || image["clip"].getID() != getId())
                return false;

            bool outOfAmmo = !user.getImageAmmo(Constants.WeaponSlot);

            int amountInClips = 0;

            int currentAmmo = user.getInventory(image["ammo"]);

            if (console.isObject(image["clip"]))
                amountInClips = user.getInventory(image["clip"]);

            int t = console.GetVarInt(string.Format("{0}.ammo.maxInventory", image));

            amountInClips *= t;

            int amountloadedingun = console.GetVarInt(string.Format("{0}.remaining{1}", obj, console.GetVarString(string.Format("{0}.ammo", this))));

            amountInClips += amountloadedingun;

            GameConnection client = user["client"];
            client.setAmmoAmountHud(currentAmmo, amountInClips);

            if (outOfAmmo)
                ((WeaponImage) image.ID).onClipEmpty(user, Constants.WeaponSlot);

            return true;
        }