Esempio n. 1
0
        static void Main()
        {
            Application.EnableVisualStyles();
            Application.SetCompatibleTextRenderingDefault(false);
            MudClient form = new MudClient();

            Application.Run(form);
        }
Esempio n. 2
0
        /**
         * Thread responsbale for openeing and mainiting the connection to the server
         * @param o form object.
         */
        private void ClientProcess(Object o)

        {
            MudClient form = (MudClient)o;
            Thread    receiveThread;

            //Wait for the server to form to load fully.
            Thread.Sleep(1500);

            while ((form.bConnected == false) && (form.bQuit == false))
            {
                try
                {
                    if (bConnected == false)
                    {
                        form.clientSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
                        form.clientSocket.Connect(new IPEndPoint(IPAddress.Parse(IP[ipIndex]), 8500));
                        form.bConnected = true;

                        //send message to login screen that we're connected
                        form.loginScreen.Connected("Connected");

                        //start recieve thread
                        receiveThread = new Thread(ClientReceive);
                        receiveThread.IsBackground = true;
                        receiveThread.Start(o);
                    }
                    while ((form.bQuit == false) && (form.bConnected == true))
                    {
                        if (form.IsDisposed == true)
                        {
                            form.bQuit = true;
                            form.clientSocket.Close();
                        }
                    }
                }
                catch (System.Exception)
                {
                }
                Thread.Sleep(500);
            }
            //If Sever is randomly lost, restart.
            Application.Restart();
            Environment.Exit(0);
        }
Esempio n. 3
0
        /**
         * Thread responsible for receiving all incoming data from the server
         * @param o form object reference
         */
        private void ClientReceive(Object o)
        {
            MudClient form = (MudClient)o;

            while (form.bConnected == true)
            {
                try
                {
                    byte[] buffer = new byte[4096];
                    int    result;

                    //listen for buffer
                    result = form.clientSocket.Receive(buffer);

                    if (result > 0)
                    {
                        //decode stream
                        Msg m = Msg.DecodeStream(buffer, Salt, ShouldDecrypt);

                        //Get message type and do approriate actiobn
                        if (m != null)
                        {
                            Console.Write("Got a message: ");
                            switch (m.mID)
                            {
                            case DungeonResponse.ID:
                            {
                                DungeonResponse dr = (DungeonResponse)m;

                                form.AddDungeonText(dr.response, true);
                            }
                            break;

                            case MapLayout.ID:
                            {
                                MapLayout ml = (MapLayout)m;
                                DrawQueue.Enqueue(() => ParseMap(ml.mapInfo));

                                break;
                            }

                            case LoginResponse.ID:
                            {
                                LoginResponse lm = (LoginResponse)m;
                                if (lm.loggedIn == "1")
                                {
                                    //Login was successful start decrypting and start main game
                                    loginScreen.LoginResponse(lm.message, true);
                                    ShouldDecrypt = true;
                                }
                                else
                                {
                                    //login failed, show failed message
                                    loginScreen.LoginResponse(lm.message, false);
                                    ShouldDecrypt = false;
                                }
                            }
                            break;

                            case PlayerLocations.ID:
                            {
                                PlayerLocations pl = (PlayerLocations)m;
                                DrawQueue.Enqueue(() => UpdatePlayerLocations(pl.LocationString));
                            }
                            break;

                            case UpdateChat.ID:
                            {
                                UpdateChat uc = (UpdateChat)m;
                                form.AddDungeonText(uc.message, false);
                            }
                            break;

                            case SaltSend.ID:
                            {
                                SaltSend ss = (SaltSend)m;
                                Salt = ss.salt;
                                SendLoginMessage();
                                break;
                            }

                            case SaltRequest.ID:
                            {
                                SaltRequest sr = (SaltRequest)m;
                                SendCreateUserMessage();
                                break;
                            }

                            default:
                                break;
                            }
                        }
                    }
                }
                catch (Exception ex)
                {
                    //If a discconect happens restart the service
                    form.bConnected = false;
                    Console.WriteLine(U.NL("Lost server!") + ex);
                    Application.Restart();
                    Environment.Exit(0);
                }
            }
        }
 /**
  * Defualt constructor
  * @param frm reference to the mudclient
  */
 public LoginScreen(MudClient frm)
 {
     InitializeComponent();
     form = frm;
 }