public Game1() { graphics = new GraphicsDeviceManager(this); graphics.PreferredBackBufferHeight = 425; graphics.PreferredBackBufferWidth = 675; Content.RootDirectory = "Content"; mimapa = new mapa(device); principal = new personaje(device); principal.setPosicion(new Vector2(250, 150)); mapaVisible = false; malo1 = new Malo1(principal); malo2 = new Malo2(new Vector2(-300, 300), principal); }
public Malo1(personaje pers) { posicion = new Vector2(500, -50); personaje = pers; }
public Malo2(Vector2 pos, personaje pers) { posicion = pos; personaje = pers; }