/// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. spriteBatch = new SpriteBatch(GraphicsDevice); // TODO: use this.Content to load your game content here mBackground.LoadContent(this.Content, "Background"); mBackground.Scale = 2.0f; mPlayer.LoadContent(this.Content); mPlayer.Scale = 0.8f; }