Esempio n. 1
0
        private void Inicjuj()
        {
            level  = 1;
            punkty = 0;
            gra    = false;
            pauza  = false;

            licznik.Interval = 1000;
            szybka           = false;

            this.Plansza_do_gry = new Plansza_Tetris(10, 18);
            this.nastepny       = new Plansza_Tetris(4, 4);

            this.Plansza_do_gry.Location    = new System.Drawing.Point(15, 15);
            this.Plansza_do_gry.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
            this.Plansza_do_gry.Name        = "Plansza_do_gry";
            this.Plansza_do_gry.TabIndex    = 0;
            this.Plansza_do_gry.Paint      += new PaintEventHandler(this.Plansza_Paint);

            this.nastepny.Location = new System.Drawing.Point(180, 15);
            this.nastepny.Name     = "nastepny";
            this.nastepny.TabIndex = 0;
            this.nastepny.Paint   += new PaintEventHandler(this.Plansza_Paint);

            this.Controls.Add(this.nastepny);
            this.Controls.Add(this.Plansza_do_gry);

            this.lblPkt    = new Label();
            this.lblPoziom = new Label();
            this.Pkt       = new Label();
            this.Poziom    = new Label();
            this.info      = new Label();

            this.lblPkt.AutoSize = true;
            this.lblPkt.Location = new System.Drawing.Point(180, 120);
            this.lblPkt.Name     = "lblPkt";
            this.lblPkt.Size     = new System.Drawing.Size(35, 13);
            this.lblPkt.TabIndex = 0;
            this.lblPkt.Text     = "Punkty:";

            this.lblPoziom.AutoSize = true;
            this.lblPoziom.Location = new System.Drawing.Point(180, 100);
            this.lblPoziom.Name     = "lblPoziom";
            this.lblPoziom.Size     = new System.Drawing.Size(35, 13);
            this.lblPoziom.TabIndex = 0;
            this.lblPoziom.Text     = "Poziom:";

            this.Pkt.AutoSize = true;
            this.Pkt.Location = new System.Drawing.Point(230, 120);
            this.Pkt.Name     = "Pkt";
            this.Pkt.Size     = new System.Drawing.Size(35, 13);
            this.Pkt.TabIndex = 0;
            this.Pkt.Text     = "0";

            this.Poziom.AutoSize = true;
            this.Poziom.Location = new System.Drawing.Point(230, 100);
            this.Poziom.Name     = "Poziom";
            this.Poziom.Size     = new System.Drawing.Size(35, 13);
            this.Poziom.TabIndex = 0;
            this.Poziom.Text     = "1";

            this.info.AutoSize = true;
            this.info.Location = new System.Drawing.Point(180, 140);
            this.info.Name     = "info";
            this.info.Size     = new System.Drawing.Size(50, 50);
            this.info.TabIndex = 0;
            this.info.Text     = "Enter - Start\n"
                                 + "Esc - Koniec\n"
                                 + "Spacja - Pauza\n"
                                 + "<- -> - lewo / prawo\n"
                                 + "strzalka w gore - obrot w prawo\n\n"
                                 + "strzalka w dol - przyspieszenie\n"
                                 + " (nacisnac raz zeby przyspieszyc\n"
                                 + " i drugi raz zeby zwolnic)\n\n"
                                 + "W / Q - obrót w prawo / lewo";

            this.Controls.Add(this.lblPoziom);
            this.Controls.Add(this.lblPkt);
            this.Controls.Add(this.Pkt);
            this.Controls.Add(this.Poziom);
            this.Controls.Add(this.info);
        }
Esempio n. 2
0
        private void Plansza_Paint(object sender, PaintEventArgs e)
        {
            Plansza_Tetris p = (Plansza_Tetris)sender;

            p.odswiez();
        }