Esempio n. 1
0
        private void button1_Click(object sender, EventArgs e)
        {
            inventory inv = new inventory();

            inv.Show();
        }
        private void attack_Click(object sender, EventArgs e)
        {
            backgroundWorker1.RunWorkerAsync();

            Kale kaleyedon = new Kale()
            {
                Owner = this
            };

            if (enemyhp.Value > 0 && playerhp.Value > 0)
            {
                player.Visible   = false;
                playerhp.Visible = false;
                InitializeTimer();

                attanim.Visible  = false;
                player.Visible   = true;
                playerhp.Visible = true;

                if (enemyhp.Value - oyuncu.attack < 0)
                {
                    enemyhp.Value = 0;
                }
                else
                {
                    enemyhp.Value -= oyuncu.attack;
                }



                playerhp.Value  -= 10;
                player.Visible   = true;
                playerhp.Visible = true;
            }
            else if (playerhp.Value > 0 && enemyhp.Value <= 0)
            {
                oyuncu.exp  += 20;
                oyuncu.gold += 10;
                inventory inv = new inventory();
                inv.para.Text = Convert.ToString(oyuncu.gold);
                // inv.Show();
                MessageBox.Show(Convert.ToString(oyuncu.exp + "Exp kazandınız!"));

                if (oyuncu.exp >= 100)
                {
                    oyuncu.level++;
                    MessageBox.Show("Tebrikler seviye atladınız! Yeni seviye:" + oyuncu.level);
                    playerhp.Value = playerhp.Maximum;
                    oyuncu.exp     = 0;
                }



                switch (oyuncu.level)
                {
                case 1:
                    this.lv.Text      = "1";
                    oyuncu.levelhasar = 3;
                    break;

                case 2:
                    this.lv.Text      = "2";
                    oyuncu.levelhasar = 4;
                    break;

                case 3:
                    this.lv.Text      = "3";
                    oyuncu.levelhasar = 5;
                    break;

                case 4:
                    this.lv.Text      = "4";
                    oyuncu.levelhasar = 6;
                    break;

                case 5:
                    this.lv.Text      = "5";
                    oyuncu.levelhasar = 7;
                    break;

                case 6:
                    this.lv.Text      = "6";
                    oyuncu.levelhasar = 8;
                    break;

                case 7:
                    this.lv.Text      = "7";
                    oyuncu.levelhasar = 9;
                    break;

                case 8:
                    this.lv.Text      = "8";
                    oyuncu.levelhasar = 10;
                    break;

                case 9:
                    this.lv.Text      = "9";
                    oyuncu.levelhasar = 11;
                    break;

                case 10:
                    this.lv.Text      = "10";
                    oyuncu.levelhasar = 12;
                    break;

                case 11:
                    this.lv.Text      = "11";
                    oyuncu.levelhasar = 13;
                    break;

                case 12:
                    this.lv.Text      = "12";
                    oyuncu.levelhasar = 14;
                    break;

                case 13:
                    this.lv.Text      = "13";
                    oyuncu.levelhasar = 15;
                    break;

                case 14:
                    this.lv.Text      = "14";
                    oyuncu.levelhasar = 16;
                    break;

                case 15:
                    this.lv.Text      = "15";
                    oyuncu.levelhasar = 17;
                    break;

                case 16:
                    this.lv.Text      = "16";
                    oyuncu.levelhasar = 18;
                    break;

                case 17:
                    this.lv.Text      = "17";
                    oyuncu.levelhasar = 19;
                    break;

                case 18:
                    this.lv.Text      = "18";
                    oyuncu.levelhasar = 20;
                    break;

                case 19:
                    this.lv.Text      = "19";
                    oyuncu.levelhasar = 21;
                    break;

                case 20:
                    this.lv.Text      = "20";
                    oyuncu.levelhasar = 22;
                    break;
                }

                //kazanirsak
                enemyhp.Value = enemyhp.Maximum;
                Random rnd = new Random();
                int    cnv = rnd.Next(1, 5);


                Image c1 = Image.FromFile("C:\\Users\\emir_\\OneDrive\\Belgeler\\Visual Studio 2017\\Projects\\WindowsFormsApp2\\WindowsFormsApp2\\c1.png");
                Image c2 = Image.FromFile("C:\\Users\\emir_\\OneDrive\\Belgeler\\Visual Studio 2017\\Projects\\WindowsFormsApp2\\WindowsFormsApp2\\c2.png");
                Image c3 = Image.FromFile("C:\\Users\\emir_\\OneDrive\\Belgeler\\Visual Studio 2017\\Projects\\WindowsFormsApp2\\WindowsFormsApp2\\c3.png");
                Image c4 = Image.FromFile("C:\\Users\\emir_\\OneDrive\\Belgeler\\Visual Studio 2017\\Projects\\WindowsFormsApp2\\WindowsFormsApp2\\c4.png");

                if (cnv == 1)
                {
                    canavar.BackgroundImage = c1;
                    moblv.Text       = "1";
                    enemyhp.Maximum += 1;
                    enemyhp.Value    = enemyhp.Maximum;
                }
                else if (cnv == 2)
                {
                    canavar.BackgroundImage = c2;
                    moblv.Text       = "3";
                    enemyhp.Maximum += 1;
                    enemyhp.Value    = enemyhp.Maximum;
                }
                else if (cnv == 3)
                {
                    canavar.BackgroundImage = c3;
                    moblv.Text       = "5";
                    enemyhp.Maximum += 1;
                    enemyhp.Value    = enemyhp.Maximum;
                }
                else if (cnv == 4)
                {
                    canavar.BackgroundImage = c4;
                    moblv.Text       = "10";
                    enemyhp.Maximum += 2;
                    enemyhp.Value    = enemyhp.Maximum;
                }

                this.Hide();

                kaleyedon.Show();
            }
            else if (playerhp.Value <= 0)
            {
                //olursek
                enemyhp.Value  = enemyhp.Maximum;
                playerhp.Value = playerhp.Maximum;
                Random rnd = new Random();
                int    cnv = rnd.Next(1, 5);


                Image c1 = Image.FromFile("C:\\Users\\emir_\\OneDrive\\Belgeler\\Visual Studio 2017\\Projects\\WindowsFormsApp2\\WindowsFormsApp2\\c1.png");
                Image c2 = Image.FromFile("C:\\Users\\emir_\\OneDrive\\Belgeler\\Visual Studio 2017\\Projects\\WindowsFormsApp2\\WindowsFormsApp2\\c2.png");
                Image c3 = Image.FromFile("C:\\Users\\emir_\\OneDrive\\Belgeler\\Visual Studio 2017\\Projects\\WindowsFormsApp2\\WindowsFormsApp2\\c3.png");
                Image c4 = Image.FromFile("C:\\Users\\emir_\\OneDrive\\Belgeler\\Visual Studio 2017\\Projects\\WindowsFormsApp2\\WindowsFormsApp2\\c4.png");

                if (cnv == 1)
                {
                    canavar.BackgroundImage = c1;
                    moblv.Text       = "1";
                    enemyhp.Maximum += 1;
                    enemyhp.Value    = enemyhp.Maximum;
                }
                else if (cnv == 2)
                {
                    canavar.BackgroundImage = c2;
                    moblv.Text       = "3";
                    enemyhp.Maximum += 1;
                    enemyhp.Value    = enemyhp.Maximum;
                }
                else if (cnv == 3)
                {
                    canavar.BackgroundImage = c3;
                    moblv.Text       = "5";
                    enemyhp.Maximum += 1;
                    enemyhp.Value    = enemyhp.Maximum;
                }
                else if (cnv == 4)
                {
                    canavar.BackgroundImage = c4;
                    moblv.Text       = "10";
                    enemyhp.Maximum += 2;
                    enemyhp.Value    = enemyhp.Maximum;
                }

                this.Hide();

                kaleyedon.Show();
            }
        }