Esempio n. 1
0
 /// <summary>
 /// Decides winner between 2 parties
 /// </summary>
 /// <param name="hand"></param>
 /// <param name="hand"></param>
 private Hand WinDecider(Hand hand1, Hand hand2)
 {
     //conditions to win
     //only decides on who wins, doesn't transfer the money
     if (hand2.fold == false && hand1.fold == false) //if both hands haven't folded
     {
         if (hand2.Score() > hand1.Score())          //hand 2 wins
         {
             hand1.winner = false;
             hand2.winner = true;
             return(hand2);
         }
         else if (hand1.Score() > hand2.Score()) //hand 1 wins
         //(if both hands haven't folded) Hand1 must be higher than hand2, not have folded or be higher than 21 || hand2 has folded but hand1 hasn't
         {
             hand1.winner = true;
             hand2.winner = false;
             return(hand1);
         }
         else //if theres a tie and both players haven't folded
         {
             Random rnd  = new Random(); //new randomizer
             int    coin = rnd.Next(0, 2);
             if (coin == 1) //flip of a coin decides winner (Heads)
             {
                 hand1.winner = true;
                 hand2.winner = false;
                 return(hand1); //hand1 wins
             }
             else //Tails
             {
                 hand1.winner = false;
                 hand2.winner = true;
                 return(hand2); //hand2 wins
             }
         }
     }
     else if (hand2.fold == false || hand1.fold == true) //hand 2 fold, hand 1 hasn't
     {
         hand1.winner = false;
         hand2.winner = true;
         return(hand2);
     }
     else if (hand1.fold == false || hand2.fold == true) //hand 2 folded, but hand 1 hasn't
     {
         hand1.winner = true;
         hand2.winner = false;
         return(hand1);
     }
     else //if no player is qualified to win
     {
         MessageBox.Show("both failed");
         return(hand1); //either hand can be played. both have lost
     }
 }
Esempio n. 2
0
        /// <summary>
        /// determines likelyhood of bot making a decision. (Chooses a strategy)
        /// </summary>
        /// <param name="fChance"></param>
        /// <param name="rChance"></param>
        /// <param name="hmChance"></param>
        private void BOTStrat(int fChance, int rChance, int hmChance, Hand BOT)
        {
            //on a scale of 1 - 6, how likely?
            if (BOT.Score() < 6 && BOT.Score() >= 0) //if i have x amount of cards, my likely hood of y would be:
            {
                rChance  = 1;
                hmChance = 6;
                fChance  = 3;
            }
            else if (BOT.Score() < 11 && BOT.Score() >= 6) //very
            {
                rChance  = 2;
                hmChance = 5;
                fChance  = 2;
            }
            else if (BOT.Score() < 16 && BOT.Score() >= 11) //not very
            {
                rChance  = 3;
                hmChance = 2;
                fChance  = 0;
            }
            else if (BOT.Score() < 21 && BOT.Score() >= 16) //high unlikely
            {
                rChance  = 5;
                hmChance = 1;
                fChance  = 0;
            }

            if (BOT.match < 20) //if less than $20 has been made as a bet
            {
                rChance = 5;
            }
        }
Esempio n. 3
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 private void HitMe(object sender, EventArgs e) //Hit me
 {
     if (hit == false && player.Score() <= 21)  //if the player hasn't folded or picked up this round
     {
         player.stand     = false;
         StandButton.Text = "Next";
         HitMe(player, HitMeButton);
         hit = true;
         HitMeButton.Text = "Wait Next turn";
     }
     if (player.Score() > 21) //if the player breaks the card limit
     {
         player.fold          = true;
         HitMeButton.Visible  = false;
         RaiseButton1.Visible = false;
     }
 }
Esempio n. 4
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        /// <summary>
        /// decides winner between 3 players
        /// </summary>
        /// <param name="hand1"></param>
        /// <param name="hand2"></param>
        /// <param name="hand3"></param>
        private void WinDecider(Hand hand1, Hand hand2, Hand hand3)
        {
            MessageBox.Show(hand1.name + "vs" + hand2.name);
            Hand tempWinner = WinDecider(hand1, hand2); //first 2 hands compared. best contender chosen

            MessageBox.Show(tempWinner.name + " " + tempWinner.Score());

            MessageBox.Show(hand3.name + "vs" + tempWinner.name);
            Hand realWin = WinDecider(tempWinner, hand3); //final hand is checked to see if It has the best conditions to win

            MessageBox.Show(realWin.name + realWin.Score());

            SearchWinner(hand1, hand2, hand3); //searches for who the decided winner is
        }