Esempio n. 1
0
 public void Update(GamePacketReader packet, Duel duel)
 {
     int flag = packet.ReadInt32();
     if ((flag & (int)Query.Code) != 0)
         SetId(packet.ReadInt32());
     if ((flag & (int)Query.Position) != 0)
     {
         Controller = duel.GetLocalPlayer(packet.ReadByte());
         packet.ReadByte();
         packet.ReadByte();
         Position = packet.ReadByte();
     }
     if ((flag & (int)Query.Alias) != 0)
         Alias = packet.ReadInt32();
     if ((flag & (int)Query.Type) != 0)
         Type = packet.ReadInt32();
     if ((flag & (int)Query.Level) != 0)
         Level = packet.ReadInt32();
     if ((flag & (int)Query.Rank) != 0)
         Rank = packet.ReadInt32();
     if ((flag & (int)Query.Attribute) != 0)
         Attribute = packet.ReadInt32();
     if ((flag & (int)Query.Race) != 0)
         Race = packet.ReadInt32();
     if ((flag & (int)Query.Attack) != 0)
         Attack = packet.ReadInt32();
     if ((flag & (int)Query.Defence) != 0)
         Defense = packet.ReadInt32();
     if ((flag & (int)Query.BaseAttack) != 0)
         BaseAttack = packet.ReadInt32();
     if ((flag & (int)Query.BaseDefence) != 0)
         BaseDefense = packet.ReadInt32();
     if ((flag & (int)Query.Reason) != 0)
         packet.ReadInt32();
     if ((flag & (int)Query.ReasonCard) != 0)
         packet.ReadInt32(); // Int8 * 4
     if ((flag & (int)Query.EquipCard) != 0)
         packet.ReadInt32(); // Int8 * 4
     if ((flag & (int)Query.TargetCard) != 0)
     {
         int count = packet.ReadInt32();
         for (int i = 0; i < count; ++i)
             packet.ReadInt32(); // Int8 * 4
     }
     if ((flag & (int)Query.OverlayCard) != 0)
     {
         Overlays.Clear();
         int count = packet.ReadInt32();
         for (int i = 0; i < count; ++i)
             Overlays.Add(packet.ReadInt32());
     }
     if ((flag & (int)Query.Counters) != 0)
     {
         int count = packet.ReadInt32();
         for (int i = 0; i < count; ++i)
             packet.ReadInt32(); // Int16 * 2
     }
     if ((flag & (int)Query.Owner) != 0)
         Owner = duel.GetLocalPlayer(packet.ReadInt32());
     if ((flag & (int)Query.IsDisabled) != 0)
         packet.ReadInt32();
     if ((flag & (int)Query.IsPublic) != 0)
         packet.ReadInt32();
     if ((flag & (int)Query.LScale) != 0)
         packet.ReadInt32();
     if ((flag & (int)Query.RScale) != 0)
         packet.ReadInt32();
 }
Esempio n. 2
0
        public void Update(BinaryReader packet, Duel duel)
        {
            int flag = packet.ReadInt32();

            if ((flag & (int)Query.Code) != 0)
            {
                SetId(packet.ReadInt32());
            }
            if ((flag & (int)Query.Position) != 0)
            {
                Controller = duel.GetLocalPlayer(packet.ReadByte());
                Location   = (CardLocation)packet.ReadByte();
                Sequence   = packet.ReadByte();
                Position   = packet.ReadByte();
            }
            if ((flag & (int)Query.Alias) != 0)
            {
                Alias = packet.ReadInt32();
            }
            if ((flag & (int)Query.Type) != 0)
            {
                Type = packet.ReadInt32();
            }
            if ((flag & (int)Query.Level) != 0)
            {
                Level = packet.ReadInt32();
            }
            if ((flag & (int)Query.Rank) != 0)
            {
                Rank = packet.ReadInt32();
            }
            if ((flag & (int)Query.Attribute) != 0)
            {
                Attribute = packet.ReadInt32();
            }
            if ((flag & (int)Query.Race) != 0)
            {
                Race = packet.ReadInt32();
            }
            if ((flag & (int)Query.Attack) != 0)
            {
                Attack = packet.ReadInt32();
            }
            if ((flag & (int)Query.Defence) != 0)
            {
                Defense = packet.ReadInt32();
            }
            if ((flag & (int)Query.BaseAttack) != 0)
            {
                BaseAttack = packet.ReadInt32();
            }
            if ((flag & (int)Query.BaseDefence) != 0)
            {
                BaseDefense = packet.ReadInt32();
            }
            if ((flag & (int)Query.Reason) != 0)
            {
                packet.ReadInt32();
            }
            if ((flag & (int)Query.ReasonCard) != 0)
            {
                packet.ReadInt32(); // Int8 * 4
            }
            if ((flag & (int)Query.EquipCard) != 0)
            {
                packet.ReadInt32(); // Int8 * 4
            }
            if ((flag & (int)Query.TargetCard) != 0)
            {
                int count = packet.ReadInt32();
                for (int i = 0; i < count; ++i)
                {
                    packet.ReadInt32(); // Int8 * 4
                }
            }
            if ((flag & (int)Query.OverlayCard) != 0)
            {
                Overlays.Clear();
                int count = packet.ReadInt32();
                for (int i = 0; i < count; ++i)
                {
                    Overlays.Add(packet.ReadInt32());
                }
            }
            if ((flag & (int)Query.Counters) != 0)
            {
                int count = packet.ReadInt32();
                for (int i = 0; i < count; ++i)
                {
                    packet.ReadInt32(); // Int16 * 2
                }
            }
            if ((flag & (int)Query.Owner) != 0)
            {
                Owner = duel.GetLocalPlayer(packet.ReadInt32());
            }
            if ((flag & (int)Query.Status) != 0)
            {
                int       status               = packet.ReadInt32();
                const int STATUS_DISABLED      = 0x0001;
                const int STATUS_PROC_COMPLETE = 0x0008;
                Disabled      = status & STATUS_DISABLED;
                ProcCompleted = status & STATUS_PROC_COMPLETE;
            }
            if ((flag & (int)Query.LScale) != 0)
            {
                LScale = packet.ReadInt32();
            }
            if ((flag & (int)Query.RScale) != 0)
            {
                RScale = packet.ReadInt32();
            }
            if ((flag & (int)Query.Link) != 0)
            {
                LinkCount  = packet.ReadInt32();
                LinkMarker = packet.ReadInt32();
            }
        }
Esempio n. 3
0
        public void Update(BinaryReader packet, Duel duel)
        {
            int flag = packet.ReadInt32();

            if ((flag & (int)Query.Code) != 0)
            {
                SetId(packet.ReadInt32());
            }
            if ((flag & (int)Query.Position) != 0)
            {
                Controller = duel.GetLocalPlayer(packet.ReadByte());
                packet.ReadByte();
                packet.ReadByte();
                Position = packet.ReadByte();
            }
            if ((flag & (int)Query.Alias) != 0)
            {
                Alias = packet.ReadInt32();
            }
            if ((flag & (int)Query.Type) != 0)
            {
                Type = packet.ReadInt32();
            }
            if ((flag & (int)Query.Level) != 0)
            {
                Level = packet.ReadInt32();
            }
            if ((flag & (int)Query.Rank) != 0)
            {
                Rank = packet.ReadInt32();
            }
            if ((flag & (int)Query.Attribute) != 0)
            {
                Attribute = packet.ReadInt32();
            }
            if ((flag & (int)Query.Race) != 0)
            {
                Race = packet.ReadInt32();
            }
            if ((flag & (int)Query.Attack) != 0)
            {
                Attack = packet.ReadInt32();
            }
            if ((flag & (int)Query.Defence) != 0)
            {
                Defense = packet.ReadInt32();
            }
            if ((flag & (int)Query.BaseAttack) != 0)
            {
                BaseAttack = packet.ReadInt32();
            }
            if ((flag & (int)Query.BaseDefence) != 0)
            {
                BaseDefense = packet.ReadInt32();
            }
            if ((flag & (int)Query.Reason) != 0)
            {
                packet.ReadInt32();
            }
            if ((flag & (int)Query.ReasonCard) != 0)
            {
                packet.ReadInt32(); // Int8 * 4
            }
            if ((flag & (int)Query.EquipCard) != 0)
            {
                packet.ReadInt32(); // Int8 * 4
            }
            if ((flag & (int)Query.TargetCard) != 0)
            {
                int count = packet.ReadInt32();
                for (int i = 0; i < count; ++i)
                {
                    packet.ReadInt32(); // Int8 * 4
                }
            }
            if ((flag & (int)Query.OverlayCard) != 0)
            {
                Overlays.Clear();
                int count = packet.ReadInt32();
                for (int i = 0; i < count; ++i)
                {
                    Overlays.Add(packet.ReadInt32());
                }
            }
            if ((flag & (int)Query.Counters) != 0)
            {
                int count = packet.ReadInt32();
                for (int i = 0; i < count; ++i)
                {
                    packet.ReadInt32(); // Int16 * 2
                }
            }
            if ((flag & (int)Query.Owner) != 0)
            {
                Owner = duel.GetLocalPlayer(packet.ReadInt32());
            }
            if ((flag & (int)Query.IsDisabled) != 0)
            {
                Disabled = packet.ReadInt32();
            }
            if ((flag & (int)Query.IsPublic) != 0)
            {
                packet.ReadInt32();
            }
            if ((flag & (int)Query.LScale) != 0)
            {
                LScale = packet.ReadInt32();
            }
            if ((flag & (int)Query.RScale) != 0)
            {
                RScale = packet.ReadInt32();
            }
            if ((flag & (int)Query.Link) != 0)
            {
                Link       = packet.ReadInt32();
                LinkMarker = packet.ReadInt32();
            }
        }
Esempio n. 4
0
        public long Update(BinaryReader packet, Duel duel)
        {
            long pos = packet.BaseStream.Position;

            while (true)
            {
                int size = packet.ReadInt16();
                if (size == 0)
                {
                    return(packet.BaseStream.Position - pos);
                }
                uint flag = packet.ReadUInt32();
                switch (flag)
                {
                case (uint)Query.Code:
                {
                    SetId(packet.ReadInt32());
                    break;
                }

                case (uint)Query.Position:
                {
                    Position = packet.ReadInt32();
                    break;
                }

                case (uint)Query.Alias:
                {
                    Alias = packet.ReadInt32();
                    break;
                }

                case (uint)Query.Type:
                {
                    Type = packet.ReadInt32();
                    break;
                }

                case (uint)Query.Level:
                {
                    Level = packet.ReadInt32();
                    break;
                }

                case (uint)Query.Rank:
                {
                    Rank = packet.ReadInt32();
                    break;
                }

                case (uint)Query.Attribute:
                {
                    Attribute = packet.ReadInt32();
                    break;
                }

                case (uint)Query.Race:
                {
                    Race = packet.ReadInt32();
                    break;
                }

                case (uint)Query.Attack:
                {
                    Attack = packet.ReadInt32();
                    break;
                }

                case (uint)Query.Defence:
                {
                    Defense = packet.ReadInt32();
                    break;
                }

                case (uint)Query.BaseAttack:
                {
                    BaseAttack = packet.ReadInt32();
                    break;
                }

                case (uint)Query.BaseDefence:
                {
                    BaseDefense = packet.ReadInt32();
                    break;
                }

                case (uint)Query.OverlayCard:
                {
                    Overlays.Clear();
                    int count = packet.ReadInt32();
                    for (int i = 0; i < count; ++i)
                    {
                        Overlays.Add(packet.ReadInt32());
                    }
                }
                break;

                case (uint)Query.Owner:
                {
                    Owner = duel.GetLocalPlayer(packet.ReadByte());
                    break;
                }

                case (uint)Query.Status:
                {
                    int       status               = packet.ReadInt32();
                    const int STATUS_DISABLED      = 0x0001;
                    const int STATUS_PROC_COMPLETE = 0x0008;
                    Disabled      = status & STATUS_DISABLED;
                    ProcCompleted = status & STATUS_PROC_COMPLETE;
                    break;
                }

                case (uint)Query.LScale:
                {
                    LScale = packet.ReadInt32();
                    break;
                }

                case (uint)Query.RScale:
                {
                    RScale = packet.ReadInt32();
                    break;
                }

                case (uint)Query.Link:
                {
                    LinkCount  = packet.ReadInt32();
                    LinkMarker = packet.ReadInt32();
                    break;
                }

                case (uint)Query.End:     //Query.End
                    return(packet.BaseStream.Position - pos);

                default:
                {
                    packet.ReadChars(size - sizeof(uint));
                    break;
                }
                }
            }
        }