Esempio n. 1
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 public Duel()
 {
     LifePoints = new int[2];
     Fields     = new ClientField[2];
     Fields[0]  = new ClientField();
     Fields[1]  = new ClientField();
 }
Esempio n. 2
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 public Duel()
 {
     LifePoints = new int[2];
     Fields = new ClientField[2];
     Fields[0] = new ClientField();
     Fields[1] = new ClientField();
 }
Esempio n. 3
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 public Duel()
 {
     LifePoints       = new int[2];
     Fields           = new ClientField[2];
     Fields[0]        = new ClientField();
     Fields[1]        = new ClientField();
     ChainTargets     = new List <ClientCard>();
     LastSummonPlayer = -1;
 }
Esempio n. 4
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 public Duel()
 {
     Fields           = new ClientField[2];
     Fields[0]        = new ClientField();
     Fields[1]        = new ClientField();
     LastChainPlayer  = -1;
     CurrentChain     = new List <ClientCard>();
     ChainTargets     = new List <ClientCard>();
     LastSummonPlayer = -1;
 }
Esempio n. 5
0
 public Duel()
 {
     Fields            = new ClientField[2];
     Fields[0]         = new ClientField();
     Fields[1]         = new ClientField();
     LastChainPlayer   = -1;
     MainPhaseEnd      = false;
     CurrentChain      = new List <ClientCard>();
     ChainTargets      = new List <ClientCard>();
     ChainTargetOnly   = new List <ClientCard>();
     LastSummonPlayer  = -1;
     SummoningCards    = new List <ClientCard>();
     LastSummonedCards = new List <ClientCard>();
 }