public static string MakeConstrainedTextDialog(string displayText, string constraintErrorText, List <string> constraints, Window owner) { WindowTextInputDialog newDialog = new WindowTextInputDialog(displayText, constraintErrorText, constraints); newDialog.Owner = owner; newDialog.ShowDialog(); Nullable <bool> result = newDialog.DialogResult; if (result == true) { return(newDialog.ResultText); } return(null); }
public static string MakeTextDialog(string displayText, Window owner) { WindowTextInputDialog newDialog = new WindowTextInputDialog(displayText); newDialog.Owner = owner; newDialog.ShowDialog(); Nullable <bool> result = newDialog.DialogResult; if (result == true) { return(newDialog.ResultText); } return(null); }
public static string MakeTextDialog(string displayText, Window owner) { WindowTextInputDialog newDialog = new WindowTextInputDialog(displayText); newDialog.Owner = owner; newDialog.ShowDialog(); Nullable<bool> result = newDialog.DialogResult; if(result == true) { return newDialog.ResultText; } return null; }
public static string MakeConstrainedTextDialog(string displayText, string constraintErrorText, List<string> constraints, Window owner) { WindowTextInputDialog newDialog = new WindowTextInputDialog(displayText, constraintErrorText, constraints); newDialog.Owner = owner; newDialog.ShowDialog(); Nullable<bool> result = newDialog.DialogResult; if (result == true) { return newDialog.ResultText; } return null; }