/// <summary> /// 获取范围内最接近给定点的点 /// </summary> public Vector3 Closest(Vector3 point) { point.x = x.Closest(point.x); point.y = y.Closest(point.y); point.z = z.Closest(point.z); return point; }
/// <summary> /// 获取范围内最接近给定点的点 /// </summary> public Vector2 Closest(Vector2 point) { point.x = x.Closest(point.x); point.y = y.Closest(point.y); return point; }