Esempio n. 1
0
 /// <inheritdoc />
 public override MemoryEntry ReadAnyValueIndex(AnyValue value, MemberIdentifier index)
 {
     // TODO: Copy info
     if (value is AnyStringValue)
     {
         // Element of string is one charachter but since PHP has no character type,
         // it returns string with one character. The character do not need to be initialized
         SetWarning("Possibly uninitialized string offset");
         return(new MemoryEntry(Context.AnyStringValue));
     }
     else if ((value is AnyNumericValue) || (value is AnyBooleanValue) || (value is AnyResourceValue))
     {
         SetWarning("Trying to get element of scalar value",
                    AnalysisWarningCause.ELEMENT_OF_NON_ARRAY_VARIABLE);
         return(new MemoryEntry(Context.UndefinedValue));
     }
     else if (value is AnyObjectValue)
     {
         // TODO: This must be error
         SetWarning("Cannot use object as array");
         return(new MemoryEntry(Context.AnyValue));
     }
     else
     {
         // This is case of AnyArrayValue, AnyValue and possibly others.
         // If value is AnyValue, it can be any object too, so it can cause an error.
         Value newValue = Context.AnyValue;
         newValue = FlagsHandler.CopyFlags(value, newValue);
         return(new MemoryEntry(newValue, Context.UndefinedValue));
     }
 }
Esempio n. 2
0
 /// <summary>
 /// Widens given values
 /// </summary>
 /// <param name="previousIterationValues">original values from the previous iteration</param>
 /// <param name="currentIterationValues">values to widen</param>
 /// <param name="Context">Snapshot</param>
 /// <returns>Memory entry with widen values</returns>
 public MemoryEntry Widen(IEnumerable <Value> previousIterationValues, IEnumerable <Value> currentIterationValues, SnapshotBase Context)
 {
     flags           = FlagsHandler.GetFlags(currentIterationValues);
     preservedValues = new List <Value> (currentIterationValues.Count());
     notPreservedValuesBeforeWidening = new List <Value> (currentIterationValues);
     foreach (var value in currentIterationValues)
     {
         value.Accept(this);
     }
     return(GetResult(previousIterationValues, Context));
 }
Esempio n. 3
0
        /// <inheritdoc />
        public override IEnumerable <Value> WriteStringIndex(StringValue indexed, MemberIdentifier index, MemoryEntry writtenValue)
        {
            HashSet <Value>       result    = new HashSet <Value>();
            SimpleStringConverter converter = new SimpleStringConverter(Context);
            bool isConcrete = false;

            foreach (var value in converter.Evaluate(writtenValue.PossibleValues, out isConcrete))
            {
                string WrittenChar = value.Value;

                foreach (var number in ResolveStringIndex(indexed, index))
                {
                    Value newValue;
                    if (number < 0)
                    {
                        newValue = indexed;
                        SetWarning("Cannot index string with negative numbers", AnalysisWarningCause.INDEX_OUT_OF_RANGE);
                    }
                    else if (number < indexed.Value.Count())
                    {
                        StringBuilder newString = new StringBuilder();
                        newString.Append(indexed.Value);
                        newString[number] = WrittenChar[0];
                        newValue          = FlagsHandler.CopyFlags(indexed, Context.CreateString(newString.ToString()));
                    }
                    else if (number == indexed.Value.Count())
                    {
                        newValue = FlagsHandler.CopyFlags(indexed, Context.CreateString(indexed.Value + "" + WrittenChar[0].ToString()));
                    }
                    else
                    {
                        newValue = FlagsHandler.CopyFlags(indexed, Context.CreateString(indexed.Value + " " + WrittenChar[0].ToString()));
                    }
                    result.Add(newValue);
                }
            }
            if (!isConcrete)
            {
                result.Add(FlagsHandler.CopyFlags(indexed, Context.AnyStringValue));
            }
            return(result);
        }
Esempio n. 4
0
        /// <summary>
        /// Perform simplification of memory entry
        /// In some cases resulting memory entry contains leas accurate information
        /// </summary>
        /// <param name="entry">Memory entry</param>
        /// <returns>simplified memory entry</returns>
        public IEnumerable <Value> Simplify(MemoryEntry entry)
        {
            foreach (var value in entry.PossibleValues)
            {
                value.Accept(this);
            }

            if (booleans.Count >= 2)
            {
                result.Add(context.AnyBooleanValue);
            }
            else
            {
                foreach (var boolean in booleans)
                {
                    result.Add(boolean);
                }
            }

            if (strings.Count >= 2)
            {
                result.Add(FlagsHandler.CopyFlags(strings, context.AnyStringValue));
            }
            else
            {
                foreach (var str in strings)
                {
                    result.Add(str);
                }
            }

            if (containsInt)
            {
                if (minInt == maxInt)
                {
                    result.Add(context.CreateInt(minInt));
                }
                else
                {
                    result.Add(context.CreateIntegerInterval(minInt, maxInt));
                }
            }

            if (containsLong)
            {
                if (minLong == maxLong)
                {
                    result.Add(context.CreateLong(minLong));
                }
                else
                {
                    result.Add(context.CreateLongintInterval(minLong, maxLong));
                }
            }

            if (containsFloat)
            {
                if (minFloat == maxFloat)
                {
                    result.Add(context.CreateDouble(minFloat));
                }
                else
                {
                    result.Add(context.CreateFloatInterval(minFloat, maxFloat));
                }
            }


            return(result);
        }