public Room(int max) { if (max < 1) { throw new Exception("Max must be more than 1!"); } this._id = Guid.NewGuid(); this._maxUser = max; this._player = new List <Guid>(); this._roles = new List <int>(); this._game = null; }
public void StartGame(string game, IUserRepository userRepo = null) { _game = GameFactory.Create(game, _player, _roles, userRepo, ""); }