This is an experiment to try and reproduce the same functionality of the WFN project but without using objects that have behavior.
Esempio n. 1
0
        public SimpleName(string description)
        {
            this.literals   = new List <Literal>();
            this.isGrounded = true;
            description     = description.RemoveWhiteSpace();
            var n = Name.BuildName(description); //Substituir

            if (n.IsComposed)
            {
                char[]   literalLimiterChars = { ' ', ',', '(', ')' };
                string[] stringLiterals      = description.Split(literalLimiterChars, StringSplitOptions.RemoveEmptyEntries);

                var lPos  = 0;
                var depth = 0;
                for (int i = 0; i < description.Length; i++)
                {
                    //add literal
                    Literal lit = null;
                    switch (description[i])
                    {
                    case '(':
                        this.literals.Add(new Literal(stringLiterals[lPos], LiteralType.Root, depth));
                        lPos++;
                        depth++;
                        break;

                    case ',':
                        if (description[i - 1] != ')')
                        {
                            this.literals.Add(new Literal(stringLiterals[lPos], LiteralType.Param, depth));
                            lPos++;
                        }
                        break;

                    case ')':
                        if (description[i - 1] != ')')
                        {
                            this.literals.Add(new Literal(stringLiterals[lPos], LiteralType.Param, depth));
                            lPos++;
                        }
                        depth--;
                        break;
                    }
                }
            }
            else //if n is non composed
            {
                this.literals.Add(new Literal(description, LiteralType.Param, 0));
            }

            //check if grounded
            foreach (var l in this.literals)
            {
                if (SimpleWFN.IsVariable(l))
                {
                    this.isGrounded = false;
                }
            }
        }
Esempio n. 2
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        public SimpleName(IEnumerable <Literal> literalList)
        {
            this.literals   = new List <Literal>();
            this.isGrounded = true;

            // used to reset the depth of the first literal to 0
            var delta = literalList.FirstOrDefault().depth;

            foreach (var l in literalList)
            {
                this.literals.Add(new Literal(l.description, l.type, l.depth - delta));
                if (SimpleWFN.IsVariable(l))
                {
                    this.isGrounded = false;
                }
            }
        }
Esempio n. 3
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        //return the idx jump on the valName or -1 if it can't add the substitution
        private static int FindSubsAux(Literal var, Literal val, SimpleName valName, IDictionary <string, Substitution> bindings)
        {
            //first, analyse if the value is a composed name or a single parameter
            string valDescription;
            int    valLiteralCount;

            if (val.type == LiteralType.Root)
            {
                SimpleName auxName = null;
                auxName         = SimpleWFN.BuildNameFromContainedLiteral(valName, val);
                valDescription  = auxName.ToString();
                valLiteralCount = auxName.literals.Count;
            }
            else
            {
                valDescription  = val.description;
                valLiteralCount = 1;
            }

            //check if a binding for the same variable already exists
            Substitution existingSub = null;

            bindings.TryGetValue(var.description, out existingSub);
            if (existingSub != null)
            {
                if (existingSub.SubValue.ToString().RemoveWhiteSpace().EqualsIgnoreCase(valDescription))
                {
                    return(valLiteralCount);
                }
                else
                {
                    return(-1);
                }
            }
            //if there was no existing binding to the variable
            try
            {
                bindings[var.description] = new Substitution(var.description, valDescription);
                return(valLiteralCount);
            }
            catch (BadSubstitutionException)
            {
                return(-1);
            }
        }
Esempio n. 4
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        /// <summary>
        /// Unifying Method, receives two WellFormedNames and tries
        /// to find a list of Substitutions that will make
        /// both names syntatically equal. The algorithm performs Occur Check,
        /// as such the unification of [X] and Luke([X]) will allways fail.
        ///
        /// The method goes on each symbol (for both names) at a time, and tries to find
        /// a substitution between them. Take into account that the Unification between
        /// [X](John,Paul) and Friend(John,[X]) fails because the algorithm considers [X]
        /// to be the same variable
        /// </summary>
        /// <see cref="FAtiMA.Core.WellFormedNames.Substitution"/>
        /// <see cref="FAtiMA.Core.WellFormedNames.Name"/>
        /// <param name="name1">The first Name</param>
        /// <param name="name2">The second Name</param>
        /// <param name="bindings">The out paramenter for the founded substitutions</param>
        /// <returns>True if the names are unifiable, in this case the bindings list will contain the found Substitutions, otherwise it will be empty</returns>
        public static bool Unify(SimpleName name1, SimpleName name2, out IEnumerable <Substitution> bindings)
        {
            bindings = null;
            if (name1 == null || name2 == null)
            {
                return(false);
            }

            if (SimpleWFN.IsGrounded(name1) && SimpleWFN.IsGrounded(name2))
            {
                if (SimpleWFN.Match(name1, name2))
                {
                    bindings = Enumerable.Empty <Substitution>();
                    return(true);
                }
                else
                {
                    return(false);
                }
            }

            bindings = FindSubst(name1, name2);
            return(bindings != null);
        }
Esempio n. 5
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        private static IEnumerable <Substitution> FindSubst(SimpleName n1, SimpleName n2)
        {
            // SubstitutionSet bindings = new SubstitutionSet();
            Dictionary <string, Substitution> bindings = new Dictionary <string, Substitution>();
            var idx1 = 0;
            var idx2 = 0;

            do
            {
                var l1 = n1.literals[idx1];
                var l2 = n2.literals[idx2];
                //neither literal is a variable
                if (!SimpleWFN.IsVariable(l1) && !SimpleWFN.IsVariable(l2))
                {
                    if (l1.description.EqualsIgnoreCase(l2.description))
                    {
                        idx1++; idx2++;
                        continue;
                    }
                    else
                    {
                        return(null);
                    }
                }
                //both literals are a variable
                if (SimpleWFN.IsVariable(l1) && SimpleWFN.IsVariable(l2))
                {
                    if (!l1.description.EqualsIgnoreCase(l2.description))
                    {
                        if (bindings.ContainsKey(l1.description))
                        {
                            return(null);
                        }
                        bindings[l1.description] = new Substitution(l1.description, l2.description);
                    }
                    idx1++; idx2++;
                    continue;
                }
                //only l1 is a variable
                if (SimpleWFN.IsVariable(l1) && !SimpleWFN.IsVariable(l2))
                {
                    var res = FindSubsAux(l1, l2, n2, bindings);
                    if (res == -1)
                    {
                        return(null);
                    }
                    else
                    {
                        idx1++; idx2 += res; continue;
                    }
                }
                //only l2 is a variable
                if (!SimpleWFN.IsVariable(l1) && SimpleWFN.IsVariable(l2))
                {
                    var res = FindSubsAux(l2, l1, n1, bindings);
                    if (res == -1)
                    {
                        return(null);
                    }
                    else
                    {
                        idx1 += res; idx2++; continue;
                    }
                }
                throw new Exception("Unexpected Situation");
            } while (idx1 < n1.literals.Count && idx2 < n2.literals.Count);

            if (idx1 == n1.literals.Count && idx2 == n2.literals.Count)
            {
                return(bindings.Values); // full match
            }
            else
            {
                return(null); // only partial match
            };
        }
Esempio n. 6
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        public static bool Match(SimpleName n1, SimpleName n2)
        {
            if (SimpleWFN.GetNumberOfTerms(n1) != SimpleWFN.GetNumberOfTerms(n2))
            {
                return(false);
            }

            var idx1 = 0;
            var idx2 = 0;

            do
            {
                var l1 = n1.literals[idx1];
                var l2 = n2.literals[idx2];

                //auxiliary variables
                bool typesMatch      = l1.type == l2.type;
                bool l1IsUniv        = l1.description == Name.UNIVERSAL_STRING;
                bool l2IsUniv        = l2.description == Name.UNIVERSAL_STRING;
                bool existsUniversal = l1IsUniv || l2IsUniv;

                //The easy matching scenario is when both types match
                if (typesMatch)
                {
                    if (existsUniversal || l1.description.EqualsIgnoreCase(l2.description))
                    {
                        idx1++; idx2++;
                        continue;
                    }
                    return(false); //no universals and different descritions
                }

                //eg. matching S with S(A)
                if (!typesMatch && !existsUniversal)
                {
                    return(false);
                }

                //l1 is a universal and l2 has a different type
                if (!typesMatch && l1IsUniv)
                {
                    //l1 is a universal parameter and n2 is a root
                    if (l1.type == LiteralType.Param)
                    {
                        // the index on n2 must jump until it reaches the depth of l1 again
                        idx2 += FindJumpUntilDepthN(n2.literals, idx2, l1.depth);
                        idx1++;
                        continue;
                    }
                    //a root universal never matches any parameter except a universal
                    if (l1.type == LiteralType.Root && !l2IsUniv)
                    {
                        return(false);
                    }
                }

                //the last case is when l2 is the universal
                if (!typesMatch && l2IsUniv)
                {
                    if (l2.type == LiteralType.Param)
                    {
                        // the index on n2 must jump until it reaches the depth of n1 again
                        idx1 += FindJumpUntilDepthN(n1.literals, idx1, l2.depth);
                        idx2++;
                        continue;
                    }
                    //a root universal never matches any parameter except a universal
                    if (l2.type == LiteralType.Root && !l1IsUniv)
                    {
                        return(false);
                    }
                }
            } while (idx1 < n1.literals.Count && idx2 < n2.literals.Count);

            if (idx1 == n1.literals.Count && idx2 == n2.literals.Count)
            {
                return(true); // full match
            }
            else
            {
                return(false); // only partial match
            }
        }