Esempio n. 1
0
        public List <string> GetReBuildStackList(string _begin_ui_name)
        {
            UIStackConfigure ui_help_info = null;

            if (m_ui_stack_configure.TryGetValue(_begin_ui_name, out ui_help_info))
            {
                return(ui_help_info.UIStackList);
            }
            else
            {
                Utility.Log.Error(string.Format("dont have {0}'s stack rebuild info from config", _begin_ui_name));
                return(null);
            }
        }
Esempio n. 2
0
 public bool NeedPopUI(string _from_ui_name, string _to_ui_name)
 {
     if (m_ui_stack_configure.ContainsKey(_from_ui_name))
     {
         UIStackConfigure ui_help_info = new UIStackConfigure();
         m_ui_stack_configure.TryGetValue(_from_ui_name, out ui_help_info);
         for (int i = 0; i < ui_help_info.UIStackList.Count; i++)
         {
             if (ui_help_info.UIStackList[i] == _to_ui_name)
             {
                 return(true);
             }
         }
     }
     return(false);
 }
Esempio n. 3
0
        private bool LoadUIHelpConfigure()
        {
            Utility.SheetLite.SheetReader reader = new Utility.SheetLite.SheetReader();
            if (!reader.OpenSheet("ui/ui_stack_config"))
            {
                return(false);
            }
            Int32 count = reader.Count;

            for (Int32 i = 0; i < count; ++i)
            {
                var row = reader[i];
                UIStackConfigure config = new UIStackConfigure();
                if (!config.Parse(row))
                {
                    continue;
                }

                m_ui_stack_configure.Add(config.UI_Begin, config);
            }
            //MainPlayer.Instance.taskData.GetCurrentTask();
            return(true);
        }