Esempio n. 1
0
        private void ProcessSocketError(SocketError socketError)
        {
            var webSocketErrorArgs = new WebSocketErrorEventArgs();

            if (socketError == SocketError.HostDown)
            {
                webSocketErrorArgs.ErrorType = WebSocketExceptionType.HOST_DOWN;
            }
            else if (socketError == SocketError.HostNotFound)
            {
                webSocketErrorArgs.ErrorType = WebSocketExceptionType.UNKNOWN_HOST;
            }
            else if (socketError == SocketError.HostUnreachable)
            {
                webSocketErrorArgs.ErrorType = WebSocketExceptionType.HOST_NOT_REACHABLE;
            }
            else
            {
                webSocketErrorArgs.ErrorType = WebSocketExceptionType.UNABLE_TO_CONNECT;
            }
            string message = "Error connecting to host: " + _uri.Host;

            OnError(webSocketErrorArgs);
            _status = WebSocketStatus.CLOSED;
        }
Esempio n. 2
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 private void OnError(WebSocketErrorEventArgs eventArgs)
 {
     _status = WebSocketStatus.CLOSED;
     foreach (var listener in _listeners)
     {
         listener.ProcessOnError(eventArgs);
     }
 }
Esempio n. 3
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        private void HandshakeFailed()
        {
            var webSocketErrorArgs = new WebSocketErrorEventArgs {
                ErrorType = WebSocketExceptionType.OPENING_HANDSHAKE_FAILED, Message = "Opening handshake failed."
            };

            OnError(webSocketErrorArgs);
        }
Esempio n. 4
0
 /// <summary>
 /// The functions will connect the client to the specified websocket server.
 /// </summary>
 /// <param name="uri">The string represention of the uri of the web server to connect to.</param>
 public void Connect(string uri)
 {
     if (_status != WebSocketStatus.CLOSED)
     {
         return;
     }
     try
     {
         _status = WebSocketStatus.CONNECTING;
         _uri    = new Uri(uri);
         var webSocketHandshake = new WebSocketHandshake(_uri, SubProtocol.ToString(), WebSocketConstants.WS_VERSION_DEFAULT);
         if (_socket != null && _socket.Connected)
         {
             _socket.Close();
         }
         var scheme = _uri.Scheme;
         var port   = _uri.Port;
         var host   = _uri.Host;
         _socket         = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
         _socket.NoDelay = true;
         var hostEntry = new DnsEndPoint(host, port);
         // Create a SocketAsyncEventArgs object to be used in the connection request
         var socketEventArg = new SocketAsyncEventArgs();
         socketEventArg.RemoteEndPoint = hostEntry;
         socketEventArg.Completed     += (sender, args) =>
         {
             if (args.SocketError == SocketError.Success)
             {
                 webSocketHandshake.PerformHandShakeWithServer(_socket, HandshakeCompleted, HandshakeFailed);
             }
             else
             {
                 ProcessSocketError(args.SocketError);
             }
         };
         _socket.ConnectAsync(socketEventArg);
     }
     catch (Exception ex)
     {
         var webSocketErrorArgs = new WebSocketErrorEventArgs {
             ErrorType = WebSocketExceptionType.UNABLE_TO_CONNECT, Message = ex.Message
         };
         OnError(webSocketErrorArgs);
     }
 }
Esempio n. 5
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        /// <summary>
        /// The functions will connect the client to the specified websocket server.
        /// </summary>
        /// <param name="uri">The string represention of the uri of the web server to connect to.</param>
        public void Connect(string uri)
        {
            if (_status != WebSocketStatus.CLOSED)
            {
                return;
            }
            try
            {
                _status = WebSocketStatus.CONNECTING;
                _uri = new Uri(uri);
                var webSocketHandshake = new WebSocketHandshake(_uri, SubProtocol.ToString(), WebSocketConstants.WS_VERSION_DEFAULT);
                if (_socket != null && _socket.Connected)
                    _socket.Close();
                var scheme = _uri.Scheme;
                var port = _uri.Port;
                var host = _uri.Host;
                _socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
                _socket.NoDelay = true;
                var hostEntry = new DnsEndPoint(host, port);
                // Create a SocketAsyncEventArgs object to be used in the connection request
                var socketEventArg = new SocketAsyncEventArgs();
                socketEventArg.RemoteEndPoint = hostEntry;
                socketEventArg.Completed += (sender, args) =>
                {
                    if (args.SocketError == SocketError.Success)
                    {
                        webSocketHandshake.PerformHandShakeWithServer(_socket, HandshakeCompleted, HandshakeFailed);
                    }
                    else
                    {
                        ProcessSocketError(args.SocketError);
                    }
                };
                _socket.ConnectAsync(socketEventArg);

            }
            catch (Exception ex)
            {
                var webSocketErrorArgs = new WebSocketErrorEventArgs { ErrorType = WebSocketExceptionType.UNABLE_TO_CONNECT, Message = ex.Message };
                OnError(webSocketErrorArgs);
            }
        }
Esempio n. 6
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 private void ProcessSocketError(SocketError socketError)
 {
     var webSocketErrorArgs = new WebSocketErrorEventArgs();
     if (socketError == SocketError.HostDown)
     {
         webSocketErrorArgs.ErrorType = WebSocketExceptionType.HOST_DOWN;
     }
     else if (socketError == SocketError.HostNotFound)
     {
         webSocketErrorArgs.ErrorType = WebSocketExceptionType.UNKNOWN_HOST;
     }
     else if (socketError == SocketError.HostUnreachable)
     {
         webSocketErrorArgs.ErrorType = WebSocketExceptionType.HOST_NOT_REACHABLE;
     }
     else
     {
         webSocketErrorArgs.ErrorType = WebSocketExceptionType.UNABLE_TO_CONNECT;
     }
     string message = "Error connecting to host: " + _uri.Host;
     OnError(webSocketErrorArgs);
     _status = WebSocketStatus.CLOSED;
 }
Esempio n. 7
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 private void OnError(WebSocketErrorEventArgs eventArgs)
 {
     _status = WebSocketStatus.CLOSED;
     foreach (var listener in _listeners)
     {
         listener.ProcessOnError(eventArgs);
     }
 }
Esempio n. 8
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 private void HandshakeFailed()
 {
     var webSocketErrorArgs = new WebSocketErrorEventArgs { ErrorType = WebSocketExceptionType.OPENING_HANDSHAKE_FAILED, Message = "Opening handshake failed."};
     OnError(webSocketErrorArgs);
 }