public void Send(string s) { statsSumary.AddBytesSent(s.Length); if (ws != null && ws.IsConnected) { ws.SendString(s); } else { DebugClient("not connected"); } }
public void Send(string s) { statsSumary.AddBytesSent(s.Length); if (ws != null && ws.IsConnected) { ws.SendString(s); } else { DebugClient("not connected"); } }