partial void DeleteWorld_syn(World_syn instance);
partial void UpdateWorld_syn(World_syn instance);
private void detach_World_syns(World_syn entity) { this.SendPropertyChanging(); entity.Word = null; }
partial void InsertWorld_syn(World_syn instance);
private void attach_World_syns(World_syn entity) { this.SendPropertyChanging(); entity.Word = this; }