Esempio n. 1
0
        private StepDto GetStepDto(BrewStepTemplate template, BrewLog brewLog)
        {
            return new StepDto
            {
                Order = template.Id,
                Name = template.Name,
                StartTime = DateTime.Now,
                CompleteButtonText = template.CompleteButtonText,
                Instructions = template.Instructions,
                CompleteTime = ResolveCompleteTime(brewLog, template.CompleteTimeAdd),
                TargetMashTemp = ResolveTemp(brewLog, template.Target1TempFrom),
                TargetSpargeTemp = ResolveTemp(brewLog, template.Target2TempFrom),
                ShowTimer = template.ShowTimer
            };

        }
Esempio n. 2
0
        public static void Seed()
        {
            using (var db = new BrewMaticContext())
            {
                db.Database.EnsureCreated();
                if (db.TempLogs.Count() == 0)
                {
                    var newLog = new BrewTempLog
                    {
                        Temp1 = 0,
                        Temp2 = 0,
                        Heater1Percentage = 0,
                        Heater2Percentage = 0,
                        TimeStamp = DateTime.Now
                    };
                    db.TempLogs.Add(newLog);

                    var initialStep = new BrewStepTemplate
                    {
                        Name = "Initial",
                        CompleteButtonText = "Start Warmup",
                        Instructions = "Get ready for brewing"
                    };
                    db.Add(initialStep);
                    db.Add(new BrewStepTemplate
                    {
                        Name = "Warmup",
                        CompleteButtonText = "Start adding grain",
                        Instructions = "Wait and relax",
                        Target1TempFrom = "strikeTemp",
                        Target2TempFrom = "spargeTemp",
                        ShowTimer = true
                    });
                    db.Add(new BrewStepTemplate
                    {
                        Name = "Add grain",
                        CompleteButtonText = "Start Mash-timer",
                        Instructions = "Add grain to water in the mash kettle",
                        Target1TempFrom = "mashTemp",
                        Target2TempFrom = "spargeTemp",
                        ShowTimer = true
                    });
                    db.Add(new BrewStepTemplate
                    {
                        Name = "Mash",
                        CompleteButtonText = "Start mash-out",
                        Instructions = "Wait for the timer to reach zero. Stir the mash a few times. Pay attention to the temperature",
                        CompleteTimeAdd = "mashTimeInMinutes",
                        Target1TempFrom = "mashTemp",
                        Target2TempFrom = "spargeTemp",
                        ShowTimer = true
                    });
                    db.Add(new BrewStepTemplate
                    {
                        Name = "Mash out",
                        CompleteButtonText = "Start sparge",
                        Instructions = "Wait for the temperature to reach the critical 75,6ºC",
                        Target1TempFrom = "mashOutTemp",
                        Target2TempFrom = "spargeTemp",
                        ShowTimer = true
                    });
                    db.Add(new BrewStepTemplate
                    {
                        Name = "Sparge",
                        CompleteButtonText = "Sparge complete",
                        Instructions = "Add water to the top of the mash kettle.  Transfer wort from the bottom of the mash kettle to the boil kettle",
                        ShowTimer = true
                    });
                    var boilWarmupStep = new BrewStepTemplate
                    {
                        Name = "Boil warmup",
                        CompleteButtonText = "Start Boil-timer",
                        Instructions = "Wait for the wort to boil. Sample OG (before boil). Note the volume of wort before boil. Take the Yiest out of the fridge now",
                        ShowTimer = true
                    };
                    db.Add(boilWarmupStep);
                    db.Add(new BrewStepTemplate
                    {
                        Name = "Boil",
                        CompleteButtonText = "Start Cool-down",
                        Instructions = "Let the wort boil until timer reaches zero. Add hops according to the hop bill. Add yiest nutrition. Add Whirl-flock (15 minutes before end)",
                        CompleteTimeAdd = "boilTimeInMinutes",
                        ShowTimer = true
                    });
                    var cooldownStep = new BrewStepTemplate
                    {
                        Name = "Cooldown",
                        CompleteButtonText = "Cooldown complete",
                        Instructions = "Cool the wort to 18-20ºC. Use whirlpool to gather remains of hop and grain. Clean the yiest tank now",
                        ShowTimer = true
                    };
                    db.Add(cooldownStep);
                    var prepareFermentationStep = new BrewStepTemplate
                    {
                        Name = "Prepare fermentation",
                        CompleteButtonText = "Begin Fermentation",
                        Instructions = "Transfer to yiest tank(bucket). Note the volume of wort. Add o2. Pitch yiest. Clean up. Be happy:)",
                        ShowTimer = true
                    };
                    db.Add(prepareFermentationStep);
                    var fermentationStep = new BrewStepTemplate
                    {
                        Name = "Fermentation",
                        CompleteButtonText = "Archive",
                        Instructions = "Hope. Pray. Dry hop. Whatever.",
                    };
                    db.Add(fermentationStep);
                    db.Add(new BrewStepTemplate
                    {
                        Name = "Archived",
                        Instructions = "Drink goddamnit!"
                    });

                    db.Add(new DataCaptureDefinition
                    {
                        BrewStepTemplate = boilWarmupStep,
                        Label = "OG before boil",
                        ValueType = "int",
                        Optional = false,
                        Units = "SG"
                    });
                    db.Add(new DataCaptureDefinition
                    {
                        BrewStepTemplate = boilWarmupStep,
                        Label = "Wort before boil",
                        ValueType = "float",
                        Optional = false,
                        Units = "l"
                    });
                    db.Add(new DataCaptureDefinition
                    {
                        BrewStepTemplate = cooldownStep,
                        Label = "OG after boil",
                        ValueType = "int",
                        Optional = false,
                        Units = "SG"
                    });
                    db.Add(new DataCaptureDefinition
                    {
                        BrewStepTemplate = prepareFermentationStep,
                        Label = "Wort after boil",
                        ValueType = "float",
                        Optional = false,
                        Units = "l"
                    });
                    db.Add(new DataCaptureDefinition
                    {
                        BrewStepTemplate = prepareFermentationStep,
                        Label = "Wort to yiest tank",
                        ValueType = "float",
                        Optional = false,
                        Units = "l"
                    });
                    db.Add(new DataCaptureDefinition
                    {
                        BrewStepTemplate = fermentationStep,
                        Label = "FG",
                        ValueType = "int",
                        Optional = false,
                        Units = "SG"
                    });

                }
                //db.Database.Migrate();

                // Seed code
                db.SaveChanges();
            }
        }