public WeaponHandlingSystemInitializationData(CoreInteractiveObject parent, WeaponHandlingFirePointOriginLocalDefinition WeaponHandlingFirePointOriginLocalDefinition, WeaponDefinition WeaponDefinition) { Parent = parent; this.WeaponHandlingFirePointOriginLocalDefinition = WeaponHandlingFirePointOriginLocalDefinition; this.WeaponDefinition = WeaponDefinition; }
public FiringProjectileSystem(Weapon WeaponRef, WeaponDefinition weaponDefinition) { this.WeaponRef = WeaponRef; WeaponDefinition = weaponDefinition; }