/// /// <summary> * Create a AudioAnalyser instance.</summary> /// * <param name="width"> The new width of the surface. </param> /// * <param name="height"> The new height of the surface. </param> /// public InstrumentPanel(int width, int height) { //Save current layout currentWidth = width; currentHeight = height; audioAnalyser = new AudioAnalyser(); }
/// /// <summary> * Create a AudioAnalyser instance.</summary> /// * <param name="width"> The new width of the surface. </param> /// * <param name="height"> The new height of the surface. </param> /// public InstrumentPanel(int width, int height) { //Save current layout currentWidth=width; currentHeight=height; audioAnalyser = new AudioAnalyser(); }
// ******************************************************************** // // Constructor. // ******************************************************************** // /// /// <summary> * Create a AudioAnalyser instance.</summary> /// public InstrumentPanel() { audioAnalyser = new AudioAnalyser(); }
// ******************************************************************** // // Constructor. // ******************************************************************** // /// /// <summary> * Create a AudioAnalyser instance.</summary> /// public InstrumentPanel() { audioAnalyser = new AudioAnalyser(); }