public Collectable(Game game, CollectableSaveStruct saveStruct)
     : this(game, new Location(saveStruct.Position, saveStruct.Scale, saveStruct.Rotation), saveStruct.LifeTime, saveStruct.CollectableEntityType)
 {
 }
 public Collectable(Game game, CollectableSaveStruct saveStruct)
     : this(game, new Location(saveStruct.Position, saveStruct.Scale, saveStruct.Rotation), saveStruct.LifeTime, saveStruct.CollectableEntityType)
 {
 }