public static void PlayMultipleGames() //NOT SAFE AT ALL. If wrong input exceptions not caught at all.
        {
            Console.WriteLine("You selected Play multiple games");

            Console.WriteLine("Select number of players : ");
            int numberPlayers = int.Parse(Console.ReadLine());

            Console.WriteLine("Select number of games to play : ");
            int numberGamesToPlay = int.Parse(Console.ReadLine());

            IGamingTable gamingTable  = new GamingTable.GamingTable();
            TableHistory tableHistory = gamingTable.PlayMultipleGames(numberPlayers, numberGamesToPlay);

            tableHistory.PrintDetailledHistory();
        }
        public static void PlayGameWhithGivenHand() //NOT SAFE AT ALL. If wrong input exceptions not caught at all.
        {
            Console.WriteLine("You selected Play game with given hand");

            Console.WriteLine("Select number of players : ");
            int numberPlayers = int.Parse(Console.ReadLine());

            Dictionary <int, HandWarGame <CardWarGame> > players = new Dictionary <int, HandWarGame <CardWarGame> >();

            for (int i = 1; i <= numberPlayers; i++)
            {
                Console.WriteLine("Select cards with an input like '4H 3S 1C 13D ...' for player " + i + " :");

                List <String>             cardsToConvert = Console.ReadLine().Split(" ").ToList();                           //not safe
                HandWarGame <CardWarGame> cards          = HandWarGame <CardWarGame> .ConvertStringsToCards(cardsToConvert); // should be done with a proper dsl

                players.Add(i, cards);
            }

            IGamingTable gamingTable  = new GamingTable.GamingTable();
            TableHistory tableHistory = gamingTable.PlayGameWhithGivenHand(players);

            tableHistory.PrintDetailledHistory();
        }