public void setStyle(CharDisplayInfo fs, int count, FormattedText ft) { if ((fs.Style & (int)ZStyles.BOLDFACE_STYLE) > 0) { ft.SetFontWeight(FontWeights.Bold); } if ((fs.Style & (int)ZStyles.REVERSE_STYLE) > 0) { ft.SetFontWeight(FontWeights.Bold); ft.SetForegroundBrush(ZColorCheck.ZColorToBrush(fs.BackgroundColor, ColorType.Background)); } else { ft.SetForegroundBrush(ZColorCheck.ZColorToBrush(fs.ForegroundColor, ColorType.Foreground)); } if ((fs.Style & (int)ZStyles.EMPHASIS_STYLE) > 0) { ft.SetFontStyle(FontStyles.Italic); } if ((fs.Style & (int)ZStyles.FIXED_WIDTH_STYLE) > 0) { ft.SetFontFamily(_fixedFont.Family); } }
public bool AreSameColor(ZColorCheck ColorToCompare) { if (ColorToCompare == null) return false; if (ColorToCompare.ColorCode == 0 || _color == 0 && _type == ColorToCompare.Type) return true; return (ColorToCompare.ColorCode == _color && ColorToCompare.Type == _type); }
public bool AreSameColor(ZColorCheck ColorToCompare) { if (ColorToCompare == null) { return(false); } if (ColorToCompare.ColorCode == 0 || _color == 0 && _type == ColorToCompare.Type) { return(true); } return(ColorToCompare.ColorCode == _color && ColorToCompare.Type == _type); }
public bool AreSameColor(ZColorCheck colorToCompare) { if (colorToCompare == null) { return(false); } if (colorToCompare.ColorCode == 0 || ColorCode == 0 && Type == colorToCompare.Type) { return(true); } return(colorToCompare.ColorCode == ColorCode && colorToCompare.Type == Type); }
protected FormattedText buildFormattedText(String Text, FontInfo Font, CharDisplayInfo cdi, DrawingContext dc) { TextFormattingMode tfm = TextFormattingMode.Display; FormattedText ft = new FormattedText(Text, CultureInfo.CurrentCulture, FlowDirection.LeftToRight, Font.Typeface, Font.PointSize, ZColorCheck.ZColorToBrush(cdi.ForegroundColor, ColorType.Foreground), _substituion, tfm); setStyle(cdi, Text.Length, ft); return(ft); }
public void ZMachineThread(Object argsO) { String[] args = (String[])argsO; if (args.Length > 0 && args[0] == "last" && LastPlayedGames.Count > 0) { args[0] = LastPlayedGames[LastPlayedGames.Count - 1]; } try { Dispatcher.Invoke(new Action(delegate { mnuInGame.Visibility = System.Windows.Visibility.Visible; mnuMain.Visibility = System.Windows.Visibility.Collapsed; _screen.Focus(); if (Properties.Settings.Default.ShowDebugMenu == true) { miDebugInfo.Visibility = System.Windows.Visibility.Visible; } else { miDebugInfo.Visibility = System.Windows.Visibility.Collapsed; } })); Frotz.os_.SetScreen((IZScreen)_screen); ZColorCheck.resetDefaults(); _screen.GameSelected += new EventHandler <GameSelectedEventArgs>(_screen_GameSelected); Frotz.Generic.main.MainFunc((String[])args); Dispatcher.Invoke(new Action(delegate { _screen.Reset(); })); if (closeOnQuit) { Dispatcher.Invoke(new Action(delegate { this.Close(); })); } } catch (ZMachineException) { // Noop } catch (ThreadAbortException) { // TODO It may be wise to handle this } catch (Exception ex) { MessageBox.Show("EX:" + ex); } finally { _screen.GameSelected -= new EventHandler <GameSelectedEventArgs>(_screen_GameSelected); Dispatcher.Invoke(new Action(delegate { buildMainMenu(); mnuInGame.Visibility = System.Windows.Visibility.Collapsed; mnuMain.Visibility = System.Windows.Visibility.Visible; this.Title = "FrotzNET"; })); } }