Esempio n. 1
0
        private void Awake()
        {
            cameraController = FindObjectOfType <CameraController>();
            sliderWindow     = FindObjectOfType <SliderWindow>();
            grid             = FindObjectOfType <GridCreator>();

            pointer.Deactivate();
        }
        private void Awake()
        {
            grid = FindObjectOfType<GridCreator>();

            widthField.onValueChanged.AddListener((text) => OnChange(text, true));
            heightField.onValueChanged.AddListener((text) => OnChange(text, false));

            UpdateLabel();
        }
Esempio n. 3
0
        public SaveData(Player currentPlayer, bool isFirstStage, List <Player> players, GridCreator gridCreator)
        {
            Width  = gridCreator.Width;
            Height = gridCreator.Height;

            IsFirstStage       = isFirstStage;
            CurrentPlayerIndex = currentPlayer.Index;

            Players = players.ToArray();

            Tiles = new TileData[Width * Height];

            for (int y = 0; y < Height; y++)
            {
                for (int x = 0; x < Width; x++)
                {
                    int index = y * Width + x;
                    Tiles[index] = gridCreator.Grid[x, y].Data;
                }
            }
        }
 private void Awake()
 {
     m_MovesManager = FindObjectOfType <MovesManager>();
     m_Grid         = FindObjectOfType <GridCreator>();
 }