} // end readXML

        /// <param name="fullPathFileName"></param>
        /// <returns></returns>
        public override bool writeXML(string fullPathFileName)
        {
            XmlDocument xmlDoc = new XmlDocument();

            XmlNode      rootNode  = xmlDoc.CreateElement("WG_CityMod");
            XmlAttribute attribute = xmlDoc.CreateAttribute("version");

            attribute.Value = "6";
            rootNode.Attributes.Append(attribute);

            /*
             * attribute = xmlDoc.CreateAttribute("experimental");
             * attribute.Value = DataStore.enableExperimental ? "true" : "false";
             * rootNode.Attributes.Append(attribute);
             */

            xmlDoc.AppendChild(rootNode);

            XmlNode popNode = xmlDoc.CreateElement(popNodeName);

            attribute       = xmlDoc.CreateAttribute("strictCapacity");
            attribute.Value = DataStore.strictCapacity ? "true" : "false";
            popNode.Attributes.Append(attribute);

            XmlNode consumeNode    = xmlDoc.CreateElement(consumeNodeName);
            XmlNode visitNode      = xmlDoc.CreateElement(visitNodeName);
            XmlNode pollutionNode  = xmlDoc.CreateElement(pollutionNodeName);
            XmlNode productionNode = xmlDoc.CreateElement(productionNodeName);

            try
            {
                MakeNodes(xmlDoc, "ResidentialLow", DataStore.residentialLow, popNode, consumeNode, visitNode, pollutionNode, productionNode);
                MakeNodes(xmlDoc, "ResidentialHigh", DataStore.residentialHigh, popNode, consumeNode, visitNode, pollutionNode, productionNode);
                MakeNodes(xmlDoc, "ResEcoLow", DataStore.resEcoLow, popNode, consumeNode, visitNode, pollutionNode, productionNode);
                MakeNodes(xmlDoc, "ResEcoHigh", DataStore.resEcoHigh, popNode, consumeNode, visitNode, pollutionNode, productionNode);

                MakeNodes(xmlDoc, "CommercialLow", DataStore.commercialLow, popNode, consumeNode, visitNode, pollutionNode, productionNode);
                MakeNodes(xmlDoc, "CommercialHigh", DataStore.commercialHigh, popNode, consumeNode, visitNode, pollutionNode, productionNode);
                MakeNodes(xmlDoc, "CommercialEco", DataStore.commercialEco, popNode, consumeNode, visitNode, pollutionNode, productionNode);
                MakeNodes(xmlDoc, "CommercialTourist", DataStore.commercialTourist, popNode, consumeNode, visitNode, pollutionNode, productionNode);
                MakeNodes(xmlDoc, "CommercialLeisure", DataStore.commercialLeisure, popNode, consumeNode, visitNode, pollutionNode, productionNode);

                MakeNodes(xmlDoc, "Office", DataStore.office, popNode, consumeNode, visitNode, pollutionNode, productionNode);
                MakeNodes(xmlDoc, "OfficeHighTech", DataStore.officeHighTech, popNode, consumeNode, visitNode, pollutionNode, productionNode);

                MakeNodes(xmlDoc, "Industry", DataStore.industry, popNode, consumeNode, visitNode, pollutionNode, productionNode);
                MakeNodes(xmlDoc, "IndustryFarm", DataStore.industry_farm, popNode, consumeNode, visitNode, pollutionNode, productionNode);
                MakeNodes(xmlDoc, "IndustryForest", DataStore.industry_forest, popNode, consumeNode, visitNode, pollutionNode, productionNode);
                MakeNodes(xmlDoc, "IndustryOre", DataStore.industry_ore, popNode, consumeNode, visitNode, pollutionNode, productionNode);
                MakeNodes(xmlDoc, "IndustryOil", DataStore.industry_oil, popNode, consumeNode, visitNode, pollutionNode, productionNode);
            }
            catch (Exception e)
            {
                Debugging.panelMessage(e.Message);
            }

            // First segment
            CreatePopulationNodeComment(xmlDoc, rootNode);
            rootNode.AppendChild(popNode);
            CreateConsumptionNodeComment(xmlDoc, rootNode);
            rootNode.AppendChild(consumeNode);
            CreateVisitNodeComment(xmlDoc, rootNode);
            rootNode.AppendChild(visitNode);
            CreateProductionNodeComment(xmlDoc, rootNode);
            rootNode.AppendChild(productionNode);
            CreatePollutionNodeComment(xmlDoc, rootNode);
            rootNode.AppendChild(pollutionNode);

            // Add mesh names to XML for house holds
            XmlComment comment = xmlDoc.CreateComment(" ******* House hold data ******* ");

            rootNode.AppendChild(comment);
            XmlNode overrideHouseholdNode = xmlDoc.CreateElement(overrideHouseName);

            attribute       = xmlDoc.CreateAttribute("printResNames");
            attribute.Value = DataStore.printResidentialNames ? "true" : "false";
            overrideHouseholdNode.Attributes.Append(attribute);
            attribute       = xmlDoc.CreateAttribute("mergeResNames");
            attribute.Value = DataStore.mergeResidentialNames ? "true" : "false";
            overrideHouseholdNode.Attributes.Append(attribute);

            SortedList <string, int> list = new SortedList <string, int>(DataStore.householdCache);

            foreach (string name in list.Keys)
            {
                XmlNode meshNameNode = xmlDoc.CreateElement(meshName);
                meshNameNode.InnerXml = name;
                attribute             = xmlDoc.CreateAttribute("value");
                int value = 1;
                DataStore.householdCache.TryGetValue(name, out value);
                attribute.Value = Convert.ToString(value);
                meshNameNode.Attributes.Append(attribute);
                overrideHouseholdNode.AppendChild(meshNameNode);
            }
            rootNode.AppendChild(overrideHouseholdNode); // Append the overrideHousehold to root

            // Add mesh names to XML
            comment = xmlDoc.CreateComment(" ******* Printed out house hold data. To activate the value, move the line into the override segment ******* ");
            rootNode.AppendChild(comment);
            XmlNode printHouseholdNode = xmlDoc.CreateElement(printHouseName);

            list = new SortedList <string, int>(DataStore.housePrintOutCache);
            foreach (string data in list.Keys)
            {
                XmlNode meshNameNode = xmlDoc.CreateElement(meshName);
                meshNameNode.InnerXml = data;
                attribute             = xmlDoc.CreateAttribute("value");
                int value = 1;
                DataStore.housePrintOutCache.TryGetValue(data, out value);
                attribute.Value = Convert.ToString(value);
                meshNameNode.Attributes.Append(attribute);
                printHouseholdNode.AppendChild(meshNameNode);
            }
            rootNode.AppendChild(printHouseholdNode); // Append the printHousehold to root

            // Add mesh names to XML
            list = new SortedList <string, int>(DataStore.bonusHouseholdCache);
            if (list.Keys.Count != 0)
            {
                XmlNode bonusHouseholdNode = xmlDoc.CreateElement(bonusHouseName);
                foreach (string data in list.Keys)
                {
                    XmlNode meshNameNode = xmlDoc.CreateElement(meshName);
                    meshNameNode.InnerXml = data;
                    attribute             = xmlDoc.CreateAttribute("value");
                    DataStore.bonusHouseholdCache.TryGetValue(data, out int value);
                    attribute.Value = Convert.ToString(value);
                    meshNameNode.Attributes.Append(attribute);
                    bonusHouseholdNode.AppendChild(meshNameNode);
                }
                rootNode.AppendChild(bonusHouseholdNode); // Append the bonusHousehold to root
            }

            // Add mesh names to XML for workers
            comment = xmlDoc.CreateComment(" ******* Worker data ******* ");
            rootNode.AppendChild(comment);
            XmlNode overrideWorkNode = xmlDoc.CreateElement(overrideWorkName);

            attribute       = xmlDoc.CreateAttribute("printWorkNames");
            attribute.Value = DataStore.printEmploymentNames ? "true" : "false";
            overrideWorkNode.Attributes.Append(attribute);
            attribute       = xmlDoc.CreateAttribute("mergeWorkNames");
            attribute.Value = DataStore.mergeEmploymentNames ? "true" : "false";
            overrideWorkNode.Attributes.Append(attribute);

            SortedList <string, int> wList = new SortedList <string, int>(DataStore.workerCache);

            foreach (string name in wList.Keys)
            {
                XmlNode meshNameNode = xmlDoc.CreateElement(meshName);
                meshNameNode.InnerXml = name;
                int value = 1;
                DataStore.workerCache.TryGetValue(name, out value);
                attribute       = xmlDoc.CreateAttribute("value");
                attribute.Value = Convert.ToString(value);
                meshNameNode.Attributes.Append(attribute);
                overrideWorkNode.AppendChild(meshNameNode);
            }
            rootNode.AppendChild(overrideWorkNode); // Append the overrideWorkers to root

            // Add mesh names to dictionary
            comment = xmlDoc.CreateComment(" ******* Printed out worker data. To activate the value, move the line into the override segment ******* ");
            rootNode.AppendChild(comment);
            XmlNode printWorkNode = xmlDoc.CreateElement(printWorkName);

            wList = new SortedList <string, int>(DataStore.workerPrintOutCache);
            foreach (string data in wList.Keys)
            {
                if (!DataStore.workerCache.ContainsKey(data))
                {
                    XmlNode meshNameNode = xmlDoc.CreateElement(meshName);
                    meshNameNode.InnerXml = data;
                    DataStore.workerPrintOutCache.TryGetValue(data, out int value);
                    attribute       = xmlDoc.CreateAttribute("value");
                    attribute.Value = Convert.ToString(value);
                    meshNameNode.Attributes.Append(attribute);
                    printWorkNode.AppendChild(meshNameNode);
                }
            }
            rootNode.AppendChild(printWorkNode); // Append the printWorkers to root

            // Add mesh names to dictionary
            wList = new SortedList <string, int>(DataStore.bonusWorkerCache);
            if (wList.Keys.Count != 0)
            {
                XmlNode bonusWorkNode = xmlDoc.CreateElement(bonusWorkName);
                foreach (string data in wList.Keys)
                {
                    XmlNode meshNameNode = xmlDoc.CreateElement(meshName);
                    meshNameNode.InnerXml = data;
                    DataStore.bonusWorkerCache.TryGetValue(data, out int value);
                    attribute       = xmlDoc.CreateAttribute("value");
                    attribute.Value = Convert.ToString(value);
                    meshNameNode.Attributes.Append(attribute);
                    bonusWorkNode.AppendChild(meshNameNode);
                }
                rootNode.AppendChild(bonusWorkNode); // Append the bonusWorkers to root
            }

            try
            {
                if (File.Exists(fullPathFileName))
                {
                    if (File.Exists(fullPathFileName + ".bak"))
                    {
                        File.Delete(fullPathFileName + ".bak");
                    }

                    File.Move(fullPathFileName, fullPathFileName + ".bak");
                }
            }
            catch (Exception e)
            {
                Debugging.panelMessage(e.Message);
            }

            try
            {
                xmlDoc.Save(fullPathFileName);
            }
            catch (Exception e)
            {
                Debugging.panelMessage(e.Message);
                return(false);  // Only time when we say there's an error
            }

            return(true);
        } // end writeXML
        /// <param name="popNode"></param>
        private void ReadPopulationNode(XmlNode popNode)
        {
            try
            {
                DataStore.strictCapacity = Convert.ToBoolean(popNode.Attributes["strictCapacity"].InnerText);
            }
            catch (Exception)
            {
                // Do nothing
            }

            foreach (XmlNode node in popNode.ChildNodes)
            {
                {
                    string[] attr  = node.Name.Split(new char[] { '_' });
                    string   name  = attr[0];
                    int      level = Convert.ToInt32(attr[1]) - 1;
                    int[]    array = new int[12];

                    try
                    {
                        array = GetArray(name, level, "readPopulationNode");
                        int temp = Convert.ToInt32(node.Attributes["level_height"].InnerText);
                        array[DataStore.LEVEL_HEIGHT] = temp > 0 ? temp : 10;

                        temp = Convert.ToInt32(node.Attributes["space_pp"].InnerText);
                        if (temp <= 0)
                        {
                            temp = 100;  // Bad person trying to give negative or div0 error.
                        }
                        array[DataStore.PEOPLE] = TransformPopulationModifier(name, level, temp, false);
                    }
                    catch (Exception e)
                    {
                        Debugging.bufferWarning("readPopulationNode, part a: " + e.Message);
                    }

                    try
                    {
                        if (Convert.ToBoolean(node.Attributes["calc"].InnerText.Equals("plot")))
                        {
                            array[DataStore.CALC_METHOD] = 1;
                        }
                        else
                        {
                            array[DataStore.CALC_METHOD] = 0;
                        }
                    }
                    catch
                    {
                    }

                    if (!name.StartsWith("Res"))
                    {
                        try
                        {
                            int dense = Convert.ToInt32(node.Attributes["ground_mult"].InnerText);
                            array[DataStore.DENSIFICATION] = dense >= 0 ? dense : 0;  // Force to be greater than 0

                            int level0 = Convert.ToInt32(node.Attributes["lvl_0"].InnerText);
                            int level1 = Convert.ToInt32(node.Attributes["lvl_1"].InnerText);
                            int level2 = Convert.ToInt32(node.Attributes["lvl_2"].InnerText);
                            int level3 = Convert.ToInt32(node.Attributes["lvl_3"].InnerText);

                            // Ensure all is there first
                            array[DataStore.WORK_LVL0] = level0;
                            array[DataStore.WORK_LVL1] = level1;
                            array[DataStore.WORK_LVL2] = level2;
                            array[DataStore.WORK_LVL3] = level3;
                        }
                        catch (Exception e)
                        {
                            Debugging.bufferWarning("readPopulationNode, part b: " + e.Message);
                        }
                    }
                } // end if
            }     // end foreach
        }
        /// <param name="pollutionNode"></param>
        private void ReadPollutionNode(XmlNode pollutionNode)
        {
            string name = "";

            foreach (XmlNode node in pollutionNode.ChildNodes)
            {
                try
                {
                    // Extract power, water, sewage, garbage and wealth
                    string[] attr = node.Name.Split(new char[] { '_' });
                    name = attr[0];
                    int level  = Convert.ToInt32(attr[1]) - 1;
                    int ground = Convert.ToInt32(node.Attributes["ground"].InnerText);
                    int noise  = Convert.ToInt32(node.Attributes["noise"].InnerText);

                    switch (name)
                    {
                    case "ResidentialLow":
                        SetPollutionRates(DataStore.residentialLow[level], ground, noise);
                        break;

                    case "ResidentialHigh":
                        SetPollutionRates(DataStore.residentialHigh[level], ground, noise);
                        break;

                    case "CommercialLow":
                        SetPollutionRates(DataStore.commercialLow[level], ground, noise);
                        break;

                    case "CommercialHigh":
                        SetPollutionRates(DataStore.commercialHigh[level], ground, noise);
                        break;

                    case "CommercialTourist":
                        SetPollutionRates(DataStore.commercialTourist[level], ground, noise);
                        break;

                    case "CommercialLeisure":
                        SetPollutionRates(DataStore.commercialLeisure[level], ground, noise);
                        break;

                    case "Office":
                        SetPollutionRates(DataStore.office[level], ground, noise);
                        break;

                    case "Industry":
                        SetPollutionRates(DataStore.industry[level], ground, noise);
                        break;

                    case "IndustryOre":
                        SetPollutionRates(DataStore.industry_ore[level], ground, noise);
                        break;

                    case "IndustryOil":
                        SetPollutionRates(DataStore.industry_oil[level], ground, noise);
                        break;

                    case "IndustryForest":
                        SetPollutionRates(DataStore.industry_forest[level], ground, noise);
                        break;

                    case "IndustryFarm":
                        SetPollutionRates(DataStore.industry_farm[level], ground, noise);
                        break;
                    }
                }
                catch (Exception e)
                {
                    Debugging.bufferWarning("readPollutionNode: " + name + " " + e.Message);
                }
            } // end foreach
        }
        /// <param name="doc"></param>
        public override void readXML(XmlDocument doc)
        {
            XmlElement root = doc.DocumentElement;

            try
            {
                //DataStore.enableExperimental = Convert.ToBoolean(root.Attributes["experimental"].InnerText);
                //DataStore.timeBasedRealism = Convert.ToBoolean(root.Attributes["enableTimeVariation"].InnerText);
            }
            catch (Exception)
            {
                DataStore.enableExperimental = false;
            }

            foreach (XmlNode node in root.ChildNodes)
            {
                try
                {
                    if (node.Name.Equals(popNodeName))
                    {
                        ReadPopulationNode(node);
                    }
                    else if (node.Name.Equals(consumeNodeName))
                    {
                        ReadConsumptionNode(node);
                    }
                    else if (node.Name.Equals(visitNodeName))
                    {
                        ReadVisitNode(node);
                    }
                    else if (node.Name.Equals(pollutionNodeName))
                    {
                        ReadPollutionNode(node);
                    }
                    else if (node.Name.Equals(productionNodeName))
                    {
                        ReadProductionNode(node);
                    }
                    else if (node.Name.Equals(overrideHouseName))
                    {
                        ReadOverrideHouseNode(node);
                    }
                    else if (node.Name.Equals(overrideWorkName))
                    {
                        ReadOverrideWorkers(node);
                    }
                    else if (node.Name.Equals(bonusHouseName))
                    {
                        ReadBonusHouseNode(node);
                    }
                    else if (node.Name.Equals(bonusWorkName))
                    {
                        ReadBonusWorkers(node);
                    }
                    else if (node.Name.Equals(printHouseName))
                    {
                        ReadPrintHouseNode(node);
                    }
                    else if (node.Name.Equals(printWorkName))
                    {
                        ReadPrintWorkers(node);
                    }
                }
                catch (Exception e)
                {
                    Debugging.bufferWarning(e.Message);
                    UnityEngine.Debug.LogException(e);
                }
            }
        } // end readXML
        /// <param name="name"></param>
        /// <param name="level"></param>
        /// <param name="callingFunction">For debug purposes</param>
        /// <returns></returns>
        private static int[] GetArray(string name, int level, string callingFunction)
        {
            int[] array = new int[14];

            switch (name)
            {
            case "ResidentialLow":
                array = DataStore.residentialLow[level];
                break;

            case "ResidentialHigh":
                array = DataStore.residentialHigh[level];
                break;

            case "ResEcoLow":
                array = DataStore.resEcoLow[level];
                break;

            case "ResEcoHigh":
                array = DataStore.resEcoHigh[level];
                break;

            case "CommercialLow":
                array = DataStore.commercialLow[level];
                break;

            case "CommercialHigh":
                array = DataStore.commercialHigh[level];
                break;

            case "CommercialEco":
                array = DataStore.commercialEco[level];
                break;

            case "CommercialTourist":
                array = DataStore.commercialTourist[level];
                break;

            case "CommercialLeisure":
                array = DataStore.commercialLeisure[level];
                break;

            case "Office":
                array = DataStore.office[level];
                break;

            case "OfficeHighTech":
                array = DataStore.officeHighTech[level];
                break;

            case "Industry":
                array = DataStore.industry[level];
                break;

            case "IndustryOre":
                array = DataStore.industry_ore[level];
                break;

            case "IndustryOil":
                array = DataStore.industry_oil[level];
                break;

            case "IndustryForest":
                array = DataStore.industry_forest[level];
                break;

            case "IndustryFarm":
                array = DataStore.industry_farm[level];
                break;

            default:
                Debugging.panelMessage(callingFunction + ". unknown element name: " + name);
                break;
            }
            return(array);
        } // end getArray
Esempio n. 6
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        /// <summary>
        ///
        /// </summary>
        /// <param name="popNode"></param>
        private void readPopulationNode(XmlNode popNode)
        {
            foreach (XmlNode node in popNode.ChildNodes)
            {
                if (node.Name.Equals(bonusHouseName))
                {
                    string[] values = node.InnerText.Split(new char[] { STRING_DELIMITER });

                    DataStore.bonusHouseholdCache.Clear(); // Okay to clear now that we have seen the meshname node
                    foreach (string name in values)
                    {
                        DataStore.bonusHouseholdCache.Add(name, 1);
                    }
                }
                else
                {
                    string[] attr  = node.Name.Split(new char[] { '_' });
                    string   name  = attr[0];
                    int      level = Convert.ToInt32(attr[1]) - 1;
                    int[]    array = new int[12];

                    try
                    {
                        array = getArray(name, level, "readPopulationNode");
                        int temp = Convert.ToInt32(node.Attributes["level_height"].InnerText);
                        array[DataStore.LEVEL_HEIGHT] = temp > 0 ? temp : 10;

                        temp = Convert.ToInt32(node.Attributes["space_pp"].InnerText);
                        if (temp <= 0)
                        {
                            temp = 100;  // Bad person trying to give negative or div0 error.
                        }
                        array[DataStore.PEOPLE] = transformPopulationModifier(name, level, temp, false);
                    }
                    catch (Exception e)
                    {
                        Debugging.panelMessage("readPopulationNode, part a: " + e.Message);
                    }

                    if (!name.Contains("Residential"))
                    {
                        try
                        {
                            int dense = Convert.ToInt32(node.Attributes["ground_mult"].InnerText);
                            array[DataStore.DENSIFICATION] = dense >= 0 ? dense : 0;  // Force to be greater than 0

                            int level0 = Convert.ToInt32(node.Attributes["lvl_0"].InnerText);
                            int level1 = Convert.ToInt32(node.Attributes["lvl_1"].InnerText);
                            int level2 = Convert.ToInt32(node.Attributes["lvl_2"].InnerText);
                            int level3 = Convert.ToInt32(node.Attributes["lvl_3"].InnerText);

                            // Ensure all is there first
                            array[DataStore.WORK_LVL0] = level0;
                            array[DataStore.WORK_LVL1] = level1;
                            array[DataStore.WORK_LVL2] = level2;
                            array[DataStore.WORK_LVL3] = level3;
                        }
                        catch (Exception e)
                        {
                            Debugging.panelMessage("readPopulationNode, part b: " + e.Message);
                        }
                    }
                }
            } // end foreach
        }