Esempio n. 1
0
        /// <summary>
        /// Saves a specified NN to a file
        /// </summary>
        /// <param name="nn">The specified NN</param>
        /// <param name="COG">[C]ritic [O]r [G]enerator</param>
        public static void Write(NN nn, bool COG)
        {
            StreamWriter sw = new StreamWriter(new FileStream(COG ? CWBPath : GWBPath, FileMode.Create, FileAccess.Write, FileShare.None));

            sw.Write(NN.Number + "," + nn.NumLayers + ",");
            for (int i = 0; i < nn.NumLayers; i++)
            {
                if (nn.Layers[i] is FullyConnectedLayer)
                {
                    sw.Write("0,");
                }
                if (nn.Layers[i] is SumLayer)
                {
                    sw.Write("1,");
                }
                if (nn.Layers[i] is ConvolutionLayer)
                {
                    var conv = nn.Layers[i] as ConvolutionLayer;
                    sw.Write("2," + conv.KernelSize.ToString() + "," + conv.PadSize.ToString()
                             + "," + conv.Stride.ToString() + "," + (conv.DownOrUp ? "1," : "0,"));
                }
                if (nn.Layers[i] is PoolingLayer)
                {
                    var pool = nn.Layers[i] as PoolingLayer;
                    sw.Write("3," + (pool.DownOrUp ? "1," : "0,") + pool.PoolSize + ",");
                }
                sw.Write(nn.Layers[i].Length + "," + nn.Layers[i].InputLength + ","
                         + (nn.ResidualLayers[i] ? "1," : "0,") + (nn.BatchNormLayers[i] ? "1," : "0,")
                         + nn.Activations[i].ToString() + ",");
                //Sum layers have no weights
                if (nn.Layers[i] is SumLayer || nn.Layers[i] is PoolingLayer)
                {
                    continue;
                }
                for (int j = 0; j < nn.Layers[i].Weights.GetLength(0); j++)
                {
                    for (int jj = 0; jj < nn.Layers[i].Weights.GetLength(1); jj++)
                    {
                        sw.Write(Math.Round(nn.Layers[i].Weights[j, jj], 5) + ",");
                    }
                    if (i != nn.NumLayers - 1 && nn.Layers[i] is FullyConnectedLayer)
                    {
                        sw.Write(Math.Round((nn.Layers[i] as FullyConnectedLayer).Biases[j], 5) + ",");
                    }
                }
            }
            sw.Close();
        }
Esempio n. 2
0
        private void TrainBtn_Click(object sender, EventArgs e)
        {
            if (NN.Training)
            {
                NN.Training = false; TrainBtn.Enabled = false; return;
            }
            NN.Training = true;
            var thread = new Thread(() =>
            {
                NN.Train(Critic, Generator, latentsize, ctogratio, this, imgspeed);
                //NN.TestTrain(Critic, GradientNormCB.Checked, imgspeed, this);
            });

            thread.IsBackground = true;
            thread.Start();
        }
Esempio n. 3
0
        public Form1()
        {
            InitializeComponent();
            //Layer types combobox
            LayerTypeCB.Items.Add("Fully Connected");
            LayerTypeCB.Items.Add("Convolution");
            LayerTypeCB.Items.Add("Sum");
            LayerTypeCB.Items.Add("Pool");
            LayerTypeCB.SelectedIndex = 0;

            Epoch = 0;
            //InputNormCB.Checked = true;
            //GradientNormCB.Checked = true;
            ClipTxt.Text         = NN.ClipParameter.ToString();
            AlphaTxt.Text        = NN.LearningRate.ToString();
            RMSDTxt.Text         = NN.RMSDecay.ToString();
            MTxt.Text            = NN.BatchSize.ToString();
            NormErrorsCB.Checked = false;
            CTGTxt.Text          = ctogratio.ToString();
            try
            {
                Critic = IO.Read(true);
                RefreshList(Critic, false);
                Generator = IO.Read(false);
                RefreshList(Generator, true);
            }
            catch
            {
                ActiveLayers   = Default(false);
                InactiveLayers = Default(true);
                ResetBtn_Click(this, new EventArgs());
            }
            RefreshLayerLB();
            //Only want this shown if a conv layer is selected
            UpDownCB.Hide();
            NumberTxt.Text = NN.Number.ToString();
        }
Esempio n. 4
0
        /// <summary>
        /// Test code to use the critic as a classifier
        /// </summary>
        public static void TestTrain(NN Critic, bool gradientnorm, int imgspeed, Form1 activeform)
        {
            int formupdateiterator = 0;

            //Test code to generate a new layer with predefined qualities

            //List<Layer> layers = new List<Layer>() { new ConvolutionLayer(4, 784) { DownOrUp = true, Stride = 1 }.Init(false), new ConvolutionLayer(3, 625){ DownOrUp = true, Stride = 1 }.Init(false),
            //    new ConvolutionLayer(2, 529){ DownOrUp = true, Stride = 1 }.Init(false), new FullyConnectedLayer(100, 484).Init(false), new FullyConnectedLayer(10, 100).Init(true) };
            //List<bool> tans = new List<bool>() { true, true, true, true, true};
            //List<bool> bns = new List<bool>() { false, false, false, false, false };
            //List<bool> ress = new List<bool>() { false, false, false, false, false };
            //NN Critic = new NN().Init(layers, tans, ress, bns);

            while (Training)
            {
                double mean                  = 0;
                double stddev                = 0;
                double score                 = 0;
                double perccorrect           = 0;
                List <List <double[]> > nums = new List <List <double[]> >();
                List <int> labels            = new List <int>();
                Random     r                 = new Random();
                for (int i = 0; i < 10; i++)
                {
                    var temp = new List <double[]>();
                    for (int j = 0; j < BatchSize; j++)
                    {
                        temp.Add(Maths.Normalize(IO.FindNextNumber(i)));
                        //var tmpmean = Maths.CalcMean(temp[j]);
                        //mean += tmpmean;
                        //stddev += Maths.CalcStdDev(temp[j], tmpmean);
                    }
                    nums.Add(temp);
                }

                //Batch normalization
                //mean /= 10 * batchsize; stddev /= 10 * batchsize;
                //for (int i = 0; i < 10; i++)
                //{
                //    nums[i] = Maths.BatchNormalize(nums[i], mean, stddev);
                //}

                //Foreach number
                for (int i = 0; i < 10; i++)
                {
                    Critic.Calculate(nums[i]);
                    //Foreach sample in the batch
                    for (int j = 0; j < BatchSize; j++)
                    {
                        double max   = -99;
                        int    guess = -1;
                        //Foreach output neuron
                        for (int k = 0; k < 10; k++)
                        {
                            var value = Critic.Layers[Critic.NumLayers - 1].Values[j][k];
                            score += Math.Pow(value - (k == i ? 1d : 0d), 2);
                            if (value > max)
                            {
                                max = value; guess = k;
                            }
                        }
                        perccorrect += guess == i ? 1d : 0d;
                        labels.Add(guess);
                    }
                    Critic.CalcGradients(nums[i], null, i, true);
                }

                score       /= (10 * BatchSize);
                perccorrect /= (10 * BatchSize);
                score        = Math.Sqrt(score);

                Critic.Update();

                //Report values to the front end
                if (Clear)
                {
                    Critic.Trials = 0; Critic.Error = 0; Critic.PercCorrect = 0; Clear = false;
                }

                Critic.Trials++;
                Critic.Error       = (Critic.Error * ((Critic.Trials) / (Critic.Trials + 1d))) + (score * (1d / (Critic.Trials)));
                Critic.PercCorrect = (Critic.PercCorrect * ((Critic.Trials) / (Critic.Trials + 1d))) + (perccorrect * (1d / (Critic.Trials)));

                //Update image (if applicable)
                if (formupdateiterator >= imgspeed)
                {
                    //Maths.Rescale(list8[0], mean8, stddev8);
                    int index  = r.Next(0, 10);
                    var values = Form1.Rescale(Maths.Convert(nums[index][0]));
                    var image  = new int[28, 28];
                    //Convert values to a 2d array
                    for (int i = 0; i < 28; i++)
                    {
                        for (int ii = 0; ii < 28; ii++)
                        {
                            image[ii, i] = (int)values[i, ii];
                        }
                    }
                    activeform.Invoke((Action) delegate
                    {
                        activeform.image  = image;
                        activeform.CScore = Critic.Error.ToString();
                        activeform.CPerc  = Critic.PercCorrect.ToString();
                        //Critic.Layers[Critic.NumLayers - 1].Values[0][index].ToString();
                        activeform.Label = labels[index].ToString();
                        if (Critic.Error > Form1.Cutoff)
                        {
                            Training = false;
                        }
                        if (IO.Reset)
                        {
                            IO.Reset = false;
                            activeform.Epoch++;
                        }
                    });
                    formupdateiterator = 0;
                }
                formupdateiterator++;
            }
            activeform.Invoke((Action) delegate
            {
                //Notify of being done training
                activeform.DoneTraining = true;
                //Reset errors
                activeform.CScore = null;
                activeform.GScore = null;
            });
        }
Esempio n. 5
0
        /// <summary>
        /// Trains the GAN
        /// </summary>
        /// <param name="Critic">The network which criticises real and fake images</param>
        /// <param name="Generator">The network which generates fake images</param>
        /// <param name="LatentSize">How large the random noise input of the generator is</param>
        /// <param name="ctg">The Critic To Generator training ratio</param>
        /// <param name="num">The numerical digit to be learned (0-9)</param>
        /// <param name="activeform">The form running this method</param>
        /// <param name="imgspeed">How often generated images are pushed to the front-end</param>
        public static void Train(NN Critic, NN Generator, int LatentSize, int ctg, Form1 activeform, int imgspeed)
        {
            int formupdateiterator = 0;
            //The generator of the latentspace
            Random r = new Random();

            while (Training)
            {
                //Train critic x times per 1 of generator
                for (int i = 0; i < ctg; i++)
                {
                    //Batch norm stuff
                    double realmean   = 0;
                    double realstddev = 0;

                    double AvgRealScore = 0;
                    double AvgFakeScore = 0;

                    //Generate samples
                    var realsamples  = new List <double[]>();
                    var latentspaces = new List <double[]>();
                    for (int ii = 0; ii < BatchSize; ii++)
                    {
                        //Find next image
                        realsamples.Add(IO.FindNextNumber(NN.Number));

                        //Generate latent space for fake image
                        latentspaces.Add(Maths.RandomGaussian(r, LatentSize));
                        //Calculate values to help scale the fakes
                        var mean = Maths.CalcMean(realsamples[ii]);
                        realmean   += mean;
                        realstddev += Maths.CalcStdDev(realsamples[ii], mean);
                    }
                    realmean   /= BatchSize;
                    realstddev /= BatchSize;

                    //Batchnorm the samples
                    realsamples = Maths.BatchNormalize(realsamples, realmean, realstddev);
                    var fakesamples = Maths.BatchNormalize(Generator.GenerateSamples(latentspaces), realmean, realstddev);

                    //The RMSE of each network
                    double CError = 0;
                    double GError = 0;

                    //Critic's scores of each type of sample
                    List <double> rscores = new List <double>();
                    List <double> fscores = new List <double>();

                    //Real image calculations
                    double RealPercCorrect = 0;
                    Critic.Calculate(realsamples);
                    for (int j = 0; j < BatchSize; j++)
                    {
                        //The score is the value of the output (last) neuron of the critic
                        rscores.Add(Critic.Layers[Critic.NumLayers - 1].Values[j][0]);
                        AvgRealScore += rscores[j];
                        //Add the squared error
                        CError += Math.Pow(1d - Critic.Layers[Critic.NumLayers - 1].Values[j][0], 2);
                        GError += Math.Pow(-Critic.Layers[Critic.NumLayers - 1].Values[j][0], 2);
                        //Add whether it was correct or not to the total
                        RealPercCorrect += Critic.Layers[Critic.NumLayers - 1].Values[j][0] > 0 ? 1d : 0d;
                    }
                    AvgRealScore    /= BatchSize;
                    RealPercCorrect /= BatchSize;
                    //Loss on real images = how accurate the critic is
                    Critic.CalcGradients(realsamples, null, RealPercCorrect, true);

                    //Fake image calculations
                    double FakePercIncorrect = 0;
                    Critic.Calculate(fakesamples);
                    for (int j = 0; j < BatchSize; j++)
                    {
                        //The score is the value of the output (last) neuron of the critic
                        fscores.Add(Critic.Layers[Critic.NumLayers - 1].Values[j][0]);
                        AvgFakeScore += fscores[j];
                        //Add the squared error
                        CError += Math.Pow(-Critic.Layers[Critic.NumLayers - 1].Values[j][0], 2);
                        GError += Math.Pow(1d - Critic.Layers[Critic.NumLayers - 1].Values[j][0], 2);
                        //Add whether it was correct or not to the total
                        FakePercIncorrect += Critic.Layers[Critic.NumLayers - 1].Values[j][0] > 0 ? 1d : 0d;
                    }
                    AvgFakeScore      /= BatchSize;
                    FakePercIncorrect /= BatchSize;
                    //Wasserstein loss on fake images = real % correct - fake % correct
                    Critic.CalcGradients(fakesamples, null, RealPercCorrect - (1 - FakePercIncorrect), true);

                    //Update weights and biases
                    Critic.Update();

                    //Reset trial number if desired
                    if (Clear)
                    {
                        Critic.Trials    = 0;
                        Generator.Trials = 0;
                        Clear            = false;
                    }

                    //Critic processes 2 images per 1 the generator does
                    CError = Math.Sqrt(CError / (2 * BatchSize));
                    GError = Math.Sqrt(GError / BatchSize);

                    //Update errors and % correct values
                    Critic.Error          = (Critic.Error * ((Critic.Trials) / (Critic.Trials + 1d))) + (CError * (1d / (Critic.Trials + 1d)));
                    Critic.PercCorrect    = (Critic.PercCorrect * ((Critic.Trials) / (Critic.Trials + 1d))) + (RealPercCorrect * (1d / (Critic.Trials + 1d)));
                    Generator.Error       = (Generator.Error * ((Generator.Trials) / (Generator.Trials + 1d))) + (GError * (1d / (Generator.Trials + 1)));
                    Generator.PercCorrect = (Generator.PercCorrect * ((Generator.Trials) / (Generator.Trials + 1d))) + (FakePercIncorrect * (1d / (Generator.Trials + 1d)));
                    //Iterate trial count
                    Critic.Trials++;
                    Generator.Trials++;
                }

                //Generate samples
                List <double[]> testlatents = new List <double[]>();
                for (int i = 0; i < BatchSize; i++)
                {
                    testlatents.Add(Maths.RandomGaussian(r, LatentSize));
                }
                var tests = Generator.GenerateSamples(testlatents);

                //Criticize generated samples
                Critic.Calculate(tests);

                //Compute generator's error on the critic's scores
                double Score = 0;
                for (int j = 0; j < BatchSize; j++)
                {
                    Score += Critic.Layers[Critic.NumLayers - 1].Values[j][0] > 0 ? 1 : 0;
                }

                //Backprop through the critic to the generator
                Critic.CalcGradients(tests, null, Score, false);
                Generator.CalcGradients(testlatents, Critic.Layers[0], Score, true);

                //Update the generator's weights and biases
                Generator.Update();

                //Update image (if applicable)
                if (formupdateiterator >= imgspeed)
                {
                    //Code that converts normalized generator outputs into an image
                    //Changes distribution of output values to 0-255 (brightness)
                    var values = Form1.Rescale(Maths.Convert(tests[0]));
                    var image  = new int[28, 28];
                    //Convert values to a 2d int array
                    for (int i = 0; i < 28; i++)
                    {
                        for (int ii = 0; ii < 28; ii++)
                        {
                            image[ii, i] = (int)values[i, ii];
                        }
                    }
                    //Report values and image to the front end
                    activeform.Invoke((Action) delegate
                    {
                        activeform.image  = image;
                        activeform.CScore = Critic.Error.ToString();
                        activeform.CPerc  = Critic.PercCorrect.ToString();
                        activeform.GScore = Generator.Error.ToString();
                        activeform.GPerc  = Generator.PercCorrect.ToString();
                        if (Critic.Error > Form1.Cutoff)
                        {
                            Training = false;
                        }
                        if (IO.Reset)
                        {
                            IO.Reset = false;
                            activeform.Epoch++;
                        }
                    });
                    formupdateiterator = 0;
                }
                formupdateiterator++;
            }
            if (Save)
            {
                //Save nns
                IO.Write(Generator, false);
                IO.Write(Critic, true);
            }
            activeform.Invoke((Action) delegate
            {
                //Notify of being done training
                activeform.DoneTraining = true;
                //Reset errors
                activeform.CScore = null;
                activeform.CPerc  = null;
                activeform.GScore = null;
                activeform.GPerc  = null;
            });
        }
Esempio n. 6
0
        private void RefreshList(NN desired, bool ActiveOrInactive)
        {
            var layers = new List <string>();

            if (ActiveOrInactive)
            {
                LayerLB.Items.Clear();
            }
            int index = 0;

            for (int i = 0; i < desired.Layers.Count; i++)
            {
                string layer = "";

                //Filter by layer type
                if (desired.Layers[i] is FullyConnectedLayer)
                {
                    layer += "f,"; layer += desired.Layers[i].Length + ",";
                    if (!(desired.ResidualLayers is null))
                    {
                        layer += desired.ResidualLayers[i] ? "1," : "0,";
                        layer += desired.BatchNormLayers[i] ? "1," : "0,";
                        layer += desired.Activations[i].ToString() + ",";
                    }
                }
                if (desired.Layers[i] is ConvolutionLayer)
                {
                    var conv = desired.Layers[i] as ConvolutionLayer;
                    layer += "c";
                    layer += conv.DownOrUp ? "," : "u,";
                    layer += conv.KernelSize + ",";
                    layer += desired.ResidualLayers[i] ? "1," : "0,";
                    layer += desired.BatchNormLayers[i] ? "1," : "0,";
                    layer += desired.Activations[i].ToString() + ",";
                    layer += conv.PadSize.ToString() + ",";
                    layer += conv.Stride.ToString();
                }
                if (desired.Layers[i] is SumLayer)
                {
                    layer += "s";
                }
                if (desired.Layers[i] is PoolingLayer)
                {
                    var pool = desired.Layers[i] as PoolingLayer;
                    layer += "p"; layer += pool.DownOrUp ? "," : "u,";
                    layer += pool.PoolSize + ",";
                    if (!(desired.ResidualLayers is null))
                    {
                        layer += desired.ResidualLayers[i] ? "1," : "0,";
                        layer += desired.BatchNormLayers[i] ? "1," : "0,";
                        layer += desired.Activations[i].ToString() + ",";
                    }
                }
                layers.Add(layer);
                index++;
            }
            if (ActiveOrInactive)
            {
                ActiveLayers = layers;
                RefreshLayerLB();
            }
            else
            {
                InactiveLayers = layers;
            }
        }
Esempio n. 7
0
        /*
         * Apologies that this code is indecipherable; it was made during a flury of changes and bugfixes.
         * Documenting it would have been purposeless at the time of writing due to how quickly it was being changed.
         * And it's too large to easily document now.
         *
         * Its purpose is to read/write NNs to a file in CSV format
         * If you misalign something, it will silently fail
         *
         * Should you choose to ignore this warning, good luck to you, a brave soul!
         */

        /// <summary>
        /// Returns a NN from a file
        /// </summary>
        /// <param name="COG">[C]ritic [O]r [G]enerator</param>
        /// <returns></returns>
        public static NN Read(bool COG)
        {
            NN nn = new NN();

            nn.Layers          = new List <Layer>();
            nn.ResidualLayers  = new List <bool>();
            nn.BatchNormLayers = new List <bool>();
            nn.Activations     = new List <int>();
            string[] text;
            using (StreamReader sr = File.OpenText(COG ? CWBPath : GWBPath))
            {
                text = sr.ReadToEnd().Split(',');
            }
            NN.Number    = int.Parse(text[0]);
            nn.NumLayers = int.Parse(text[1]);
            int iterator = 2;

            for (int i = 0; i < nn.NumLayers; i++)
            {
                string type       = text[iterator]; iterator++;
                int    kernelsize = 0;
                int    padsize    = 0;
                int    stride     = 0;
                bool   downorup   = false;
                if (type == "2")
                {
                    kernelsize = int.Parse(text[iterator]); iterator++;
                    padsize    = int.Parse(text[iterator]); iterator++;
                    stride     = int.Parse(text[iterator]); iterator++;
                    if (text[iterator] == "1")
                    {
                        downorup = true;
                    }
                    iterator++;
                }
                if (type == "3")
                {
                    downorup   = text[iterator] == "1"; iterator++;
                    kernelsize = int.Parse(text[iterator]); iterator++;
                }
                int LayerCount      = int.Parse(text[iterator]); iterator++;
                int InputLayerCount = int.Parse(text[iterator]); iterator++;
                nn.ResidualLayers.Add(text[iterator] == "1"); iterator++;
                nn.BatchNormLayers.Add(text[iterator] == "1"); iterator++;
                nn.Activations.Add(int.Parse(text[iterator])); iterator++;

                if (type == "0")
                {
                    nn.Layers.Add(new FullyConnectedLayer(LayerCount, InputLayerCount)); nn.Layers[i].ActivationFunction = nn.Activations[i];
                }
                //No weights exist in a sum layer
                if (type == "1")
                {
                    nn.Layers.Add(new SumLayer(LayerCount, InputLayerCount)); nn.Layers[i].ActivationFunction = nn.Activations[i]; continue;
                }
                if (type == "2")
                {
                    nn.Layers.Add(new ConvolutionLayer(kernelsize, InputLayerCount));
                    var conv = nn.Layers[i] as ConvolutionLayer;
                    nn.Layers[i].Length             = LayerCount;
                    nn.Layers[i].ActivationFunction = nn.Activations[i];
                    conv.PadSize = padsize; conv.Stride = stride; conv.DownOrUp = downorup;
                }
                if (type == "3")
                {
                    nn.Layers.Add(new PoolingLayer(downorup, kernelsize, InputLayerCount));
                    nn.Layers[i].ActivationFunction = nn.Activations[i];
                    //No weights exist in a pooling layer
                    continue;
                }
                for (int j = 0; j < nn.Layers[i].Weights.GetLength(0); j++)
                {
                    for (int jj = 0; jj < nn.Layers[i].Weights.GetLength(1); jj++)
                    {
                        nn.Layers[i].Weights[j, jj] = double.Parse(text[iterator]); iterator++;
                    }
                    if (i != nn.NumLayers - 1 && nn.Layers[i] is FullyConnectedLayer)
                    {
                        (nn.Layers[i] as FullyConnectedLayer).Biases[j] = double.Parse(text[iterator]); iterator++;
                    }
                }
            }
            return(nn);
        }