/// <summary> /// Removes a savegame's contents from the isolated storage and removes /// it from this tag. /// </summary> /// <param name="cs">Cartridge savegame to remove.</param>"> public void RemoveSavegame(CartridgeSavegame cs) { // Removes the savegame. this.savegames.Remove(cs); // Makes sure the savegame is cleared from cache. cs.RemoveFromStore(); // Notifies of a change. this.RaisePropertyChanged("Savegames"); }