static int GetUIRootRect(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         WCG.UIMgr        obj = (WCG.UIMgr)ToLua.CheckObject <WCG.UIMgr>(L, 1);
         UnityEngine.Rect o   = obj.GetUIRootRect();
         ToLua.PushValue(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }