public int Connect(string name) { ServerUser user = new ServerUser() { ID = nextId++, Name = name, operationContext = OperationContext.Current }; SendMessage($"{user.Name} подключился к чату!", 0); users.Add(user); return(user.ID); }
public int Connect(string name) { ServerUser user = new ServerUser() { Id = nextId, Name = name, operationContext = OperationContext.Current }; nextId++; SendMsg(" " + user.Name + " подключился к чату", 0); users.Add(user); return(user.Id); }
public int Connect(string name) { ServerUser user = new ServerUser() { ID = nextID, Name = name, operationContext = OperationContext.Current }; nextID++; SendMessage($": <{user.Name}> connected to chat.", 0); users.Add(user); return(user.ID); }
public int Connect(string name) { ServerUser user = new ServerUser() { ID = nextId, UserName = name, operationContext = OperationContext.Current, }; nextId++; SendMessage(": " + user.UserName + " подключился!", 0); users.Add(user); return(user.ID); }
public ClientUser LogIn(string userName, string password, bool registrationRequired) { ClientUser user; try { user = registrationRequired ? RegisterNewUser(userName, password) : ValidateUserLogin(userName, password); } catch (UserAlreadyExistException e) { throw new FaultException(e.Message); } catch (UserNotRegisteredException e) { throw new FaultException(e.Message); } catch (WrongUserPasswordException e) { throw new FaultException(e.Message); } var userToConnect = new ServerUser() { Id = user.Id, UserName = user.UserName, OperationContext = OperationContext.Current }; if (_onlineUsersList.FirstOrDefault(u => u.Id == userToConnect.Id) == null) { _onlineUsersList.Add(userToConnect); userToConnect.OperationContext.Channel.Faulted += (sender, e) => LogOff(userToConnect.Id); userToConnect.OperationContext.Channel.Closed += (sender, e) => LogOff(userToConnect.Id); } Console.WriteLine($"{DateTime.Now}: User {userName} online."); Console.WriteLine($"{DateTime.Now}: Users online count: {_onlineUsersList.Count}."); return(user); }