public override void Next() { if (_TeamList.Length == 1) { _PartyMode.GameData.ProfileIDs = _TeamList[0]; } _PartyMode.Next(); }
public override void Next() { _SaveConfig(); _PartyMode.Next(); }
public override void Next() { if (_TeamList.Length == 1) { _PartyMode.GameData.ProfileIDs = _TeamList[0]; } _PartyMode.Next(); }
public override void Next() { _SaveConfig(); _PartyMode.Next(); }