public virtual void OnEvent(Event ev) { if (ev.Code != Event.TRACK) { return; } try { Hand hand = Hand.NONE; TrackEvent tev = ev as TrackEvent; Vec3 p = WorldFromTrack2D(tev.Position); if (tev.PartIndex == Skeleton.LEFT_HAND) { hand = Hand.LEFT; LeftHandPos = p; } else if (tev.PartIndex == Skeleton.RIGHT_HAND) { hand = Hand.RIGHT; RightHandPos = p; } else if (tev.Type == TrackEvent.USER_MOVE) { if (InActiveArea(p)) { OnMove(hand, p, null); } else { OnStop(hand); } } } catch (Exception) { } foreach (HandTracker child in children) { child.OnEvent(ev); } }
internal static HandleRef getCPtr(TrackEvent obj) { return((obj == null) ? new HandleRef(null, IntPtr.Zero) : obj.swigCPtr); }