Esempio n. 1
0
 private static void _addRecursive(PolygonList hierarchicalList, ref PolygonList flatList)
 {
     foreach (Polygon polygon in hierarchicalList)
     {
         flatList.Add(polygon);
         _addRecursive(polygon.Holes, ref flatList);
     }
 }
        public PolygonList GetPolygons(IncentiveType type)
        {
            PolygonList polygons = new PolygonList();

            foreach (TimedArea area in GetAllAreas(type))
            {
                polygons.Add(area.Area);
            }
            return(polygons);
        }
Esempio n. 3
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 private void _flattenRecursive(ref PolygonList result)
 {
     foreach (Polygon polygon in Holes)
     {
         polygon._flattenRecursive(ref result);
         // if this is a contour, remove the hole's holes
         if (!IsHole)
         {
             polygon.Holes = new PolygonList();
         }
     }
     // if this is a contour, add it to the result list
     if (!IsHole)
     {
         result.Add(this);
     }
 }
Esempio n. 4
0
 /// <summary>
 /// Create a polygon from a Clipper Treenode. This creates a hierarchical polygon (the holes may contain "holes" themselves, which describe nested polygons).
 /// </summary>
 /// <param name="node">The treenode which should be turned into a polygon</param>
 public Polygon(PolyNode node) : this(node.Contour)
 {
     //if (IsHole != node.IsHole)
     //    Logger.Warn("Area returned by clipper is marked as " + (node.IsHole ? "Hole" : "Contour") + " but the vertices are " + (IsHole ? "CW." : "CCW."));
     node.Childs.ForEach((childNode) => Holes.Add(new Polygon(childNode)));
 }