public bool Contains(vxNetPlayerInfo entity) { return(Players.ContainsKey(entity.ID)); }
public void Add(vxNetPlayerInfo entity) { Players.Add(entity.ID, entity); }
public bool Contains(vxNetPlayerInfo entity) { return(Players.ContainsKey(entity.ID)); }
public void Add(vxNetPlayerInfo entity) { Players.Add(entity.ID, entity); }