Esempio n. 1
0
        private bool ConsumeInputAt(IPlayer byPlayer, ItemSlot[] inputSlots, int gridWidth, int colStart, int rowStart)
        {
            int gridHeight = inputSlots.Length / gridWidth;

            for (int col = 0; col < gridWidth; col++)
            {
                for (int row = 0; row < gridHeight; row++)
                {
                    ItemSlot slot = GetElementInGrid(row, col, inputSlots, gridWidth);
                    CraftingRecipeIngredient ingredient = GetElementInGrid(row - rowStart, col - colStart, resolvedIngredients, Width);

                    if (ingredient == null)
                    {
                        continue;
                    }
                    if (slot.Itemstack == null)
                    {
                        return(false);
                    }

                    int quantity = ingredient.IsWildCard ? ingredient.Quantity : ingredient.ResolvedItemstack.StackSize;

                    slot.Itemstack.Collectible.OnConsumedByCrafting(inputSlots, slot, this, ingredient, byPlayer, quantity);
                }
            }

            return(true);
        }
Esempio n. 2
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        public bool MatchesAtPosition(int colStart, int rowStart, ItemSlot[] inputSlots, int gridWidth)
        {
            int gridHeight = inputSlots.Length / gridWidth;

            for (int col = 0; col < gridWidth; col++)
            {
                for (int row = 0; row < gridHeight; row++)
                {
                    ItemStack inputStack = GetElementInGrid(row, col, inputSlots, gridWidth)?.Itemstack;
                    CraftingRecipeIngredient ingredient = GetElementInGrid(row - rowStart, col - colStart, resolvedIngredients, Width);

                    if ((inputStack == null) ^ (ingredient == null))
                    {
                        return(false);
                    }
                    if (inputStack == null)
                    {
                        continue;
                    }

                    if (!ingredient.SatisfiesAsIngredient(inputStack))
                    {
                        return(false);
                    }

                    if (!inputStack.Collectible.MatchesForCrafting(inputStack, this, ingredient))
                    {
                        return(false);
                    }
                }
            }

            return(true);
        }
Esempio n. 3
0
        /// <summary>
        /// Deserializes the recipe
        /// </summary>
        /// <param name="reader"></param>
        /// <param name="resolver"></param>
        public void FromBytes(BinaryReader reader, IWorldAccessor resolver)
        {
            Width  = reader.ReadInt32();
            Height = reader.ReadInt32();
            Output = new CraftingRecipeIngredient();
            Output.FromBytes(reader, resolver);
            Shapeless = reader.ReadBoolean();

            resolvedIngredients = new CraftingRecipeIngredient[Width * Height];
            for (int i = 0; i < resolvedIngredients.Length; i++)
            {
                bool isnull = reader.ReadBoolean();
                if (isnull)
                {
                    continue;
                }

                resolvedIngredients[i] = new CraftingRecipeIngredient();
                resolvedIngredients[i].FromBytes(reader, resolver);
            }

            Name = new AssetLocation(reader.ReadString());

            if (!reader.ReadBoolean())
            {
                string json = reader.ReadString();
                Attributes = new JsonObject(JToken.Parse(json));
            }

            if (reader.ReadBoolean())
            {
                RequiresTrait = reader.ReadString();
            }
        }
Esempio n. 4
0
        /// <summary>
        /// Deserializes the alloy
        /// </summary>
        /// <param name="reader"></param>
        /// <param name="resolver"></param>
        public void FromBytes(BinaryReader reader, IWorldAccessor resolver)
        {
            Ingredient = new CraftingRecipeIngredient();
            RecipeId   = reader.ReadInt32();

            Ingredient.FromBytes(reader, resolver);

            int len = reader.ReadInt32();

            Pattern = new string[len][];
            for (int i = 0; i < Pattern.Length; i++)
            {
                Pattern[i] = reader.ReadStringArray();
            }

            Name = new AssetLocation(reader.ReadString());

            Output = new JsonItemStack();
            Output.FromBytes(reader, resolver.ClassRegistry);
            Output.Resolve(resolver, "[FromBytes]");
            GenVoxels();
        }
Esempio n. 5
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        public CraftingRecipeIngredient Clone()
        {
            CraftingRecipeIngredient stack = new CraftingRecipeIngredient()
            {
                Code               = Code.Clone(),
                Type               = Type,
                Name               = Name,
                Quantity           = Quantity,
                IsWildCard         = IsWildCard,
                IsTool             = IsTool,
                ToolDurabilityCost = ToolDurabilityCost,
                AllowedVariants    = AllowedVariants == null ? null : (string[])AllowedVariants.Clone(),
                ResolvedItemstack  = ResolvedItemstack?.Clone(),
                ReturnedStack      = ReturnedStack?.Clone()
            };

            if (Attributes != null)
            {
                stack.Attributes = Attributes.Clone();
            }

            return(stack);
        }
Esempio n. 6
0
        private bool MatchesShapeLess(ItemSlot[] suppliedSlots, int gridWidth)
        {
            int gridHeight = suppliedSlots.Length / gridWidth;

            if (gridWidth < Width || gridHeight < Height)
            {
                return(false);
            }

            List <KeyValuePair <ItemStack, CraftingRecipeIngredient> > ingredientStacks = new List <KeyValuePair <ItemStack, CraftingRecipeIngredient> >();
            List <ItemStack> suppliedStacks = new List <ItemStack>();

            // Step 1: Merge all stacks from the supplied slots
            for (int i = 0; i < suppliedSlots.Length; i++)
            {
                if (suppliedSlots[i].Itemstack != null)
                {
                    bool found = false;
                    for (int j = 0; j < suppliedStacks.Count; j++)
                    {
                        if (suppliedStacks[j].Satisfies(suppliedSlots[i].Itemstack))
                        {
                            suppliedStacks[j].StackSize += suppliedSlots[i].Itemstack.StackSize;
                            found = true;
                            break;
                        }
                    }
                    if (!found)
                    {
                        suppliedStacks.Add(suppliedSlots[i].Itemstack.Clone());
                    }
                }
            }


            // Step 2: Merge all stacks from the recipe reference
            for (int i = 0; i < resolvedIngredients.Length; i++)
            {
                CraftingRecipeIngredient ingredient = resolvedIngredients[i];

                if (ingredient == null)
                {
                    continue;
                }

                if (ingredient.IsWildCard)
                {
                    bool foundw = false;
                    int  j      = 0;
                    for (; !foundw && j < suppliedStacks.Count; j++)
                    {
                        ItemStack inputStack = suppliedStacks[j];

                        foundw =
                            ingredient.Type == inputStack.Class &&
                            WildcardUtil.Match(ingredient.Code, inputStack.Collectible.Code, ingredient.AllowedVariants) &&
                            inputStack.StackSize >= ingredient.Quantity
                        ;

                        foundw &= inputStack.Collectible.MatchesForCrafting(inputStack, this, ingredient);
                    }

                    if (!foundw)
                    {
                        return(false);
                    }
                    suppliedStacks.RemoveAt(j - 1);
                    continue;
                }

                ItemStack stack = ingredient.ResolvedItemstack;
                bool      found = false;
                for (int j = 0; j < ingredientStacks.Count; j++)
                {
                    if (ingredientStacks[j].Key.Equals(world, stack, GlobalConstants.IgnoredStackAttributes))
                    {
                        ingredientStacks[j].Key.StackSize += stack.StackSize;
                        found = true;
                        break;
                    }
                }

                if (!found)
                {
                    ingredientStacks.Add(new KeyValuePair <ItemStack, CraftingRecipeIngredient>(stack.Clone(), ingredient));
                }
            }



            if (ingredientStacks.Count != suppliedStacks.Count)
            {
                return(false);
            }


            bool equals = true;

            for (int i = 0; equals && i < ingredientStacks.Count; i++)
            {
                bool found = false;

                for (int j = 0; !found && j < suppliedStacks.Count; j++)
                {
                    found =
                        ingredientStacks[i].Key.Satisfies(suppliedStacks[j]) &&
                        ingredientStacks[i].Key.StackSize <= suppliedStacks[j].StackSize &&
                        suppliedStacks[j].Collectible.MatchesForCrafting(suppliedStacks[j], this, ingredientStacks[i].Value)
                    ;

                    if (found)
                    {
                        suppliedStacks.RemoveAt(j);
                    }
                }

                equals &= found;
            }

            return(equals);
        }
Esempio n. 7
0
        private bool ConsumeInputShapeLess(IPlayer byPlayer, ItemSlot[] inputSlots)
        {
            List <CraftingRecipeIngredient> exactMatchIngredients = new List <CraftingRecipeIngredient>();
            List <CraftingRecipeIngredient> wildcardIngredients   = new List <CraftingRecipeIngredient>();

            for (int i = 0; i < resolvedIngredients.Length; i++)
            {
                CraftingRecipeIngredient ingredient = resolvedIngredients[i];
                if (ingredient == null)
                {
                    continue;
                }

                if (ingredient.IsWildCard || ingredient.IsTool)
                {
                    wildcardIngredients.Add(ingredient.Clone());
                    continue;
                }

                ItemStack stack = ingredient.ResolvedItemstack;

                bool found = false;
                for (int j = 0; j < exactMatchIngredients.Count; j++)
                {
                    if (exactMatchIngredients[j].ResolvedItemstack.Satisfies(stack))
                    {
                        exactMatchIngredients[j].ResolvedItemstack.StackSize += stack.StackSize;
                        found = true;
                        break;
                    }
                }
                if (!found)
                {
                    exactMatchIngredients.Add(ingredient.Clone());
                }
            }

            for (int i = 0; i < inputSlots.Length; i++)
            {
                ItemStack inStack = inputSlots[i].Itemstack;
                if (inStack == null)
                {
                    continue;
                }

                for (int j = 0; j < exactMatchIngredients.Count; j++)
                {
                    if (exactMatchIngredients[j].ResolvedItemstack.Satisfies(inStack))
                    {
                        int quantity = Math.Min(exactMatchIngredients[j].ResolvedItemstack.StackSize, inStack.StackSize);

                        inStack.Collectible.OnConsumedByCrafting(inputSlots, inputSlots[i], this, exactMatchIngredients[j], byPlayer, quantity);

                        exactMatchIngredients[j].ResolvedItemstack.StackSize -= quantity;

                        if (exactMatchIngredients[j].ResolvedItemstack.StackSize <= 0)
                        {
                            exactMatchIngredients.RemoveAt(j);
                        }

                        break;
                    }
                }

                for (int j = 0; j < wildcardIngredients.Count; j++)
                {
                    CraftingRecipeIngredient ingredient = wildcardIngredients[j];

                    if (
                        ingredient.Type == inStack.Class &&
                        WildcardUtil.Match(ingredient.Code, inStack.Collectible.Code, ingredient.AllowedVariants) &&
                        inStack.StackSize >= ingredient.Quantity
                        )
                    {
                        int quantity = Math.Min(ingredient.Quantity, inStack.StackSize);

                        inStack.Collectible.OnConsumedByCrafting(inputSlots, inputSlots[i], this, ingredient, byPlayer, quantity);

                        if (ingredient.IsTool)
                        {
                            wildcardIngredients.RemoveAt(j);
                        }
                        else
                        {
                            ingredient.Quantity -= quantity;

                            if (ingredient.Quantity <= 0)
                            {
                                wildcardIngredients.RemoveAt(j);
                            }
                        }

                        break;
                    }
                }
            }

            return(exactMatchIngredients.Count == 0);
        }