public override void Start() { base.Start(); this.musicManagerPlay = new MusicManagerPlay(); if (Find.GameInitData != null && !Find.GameInitData.gameToLoad.NullOrEmpty()) { LongEventHandler.QueueLongEvent(delegate { SavedGameLoader.LoadGameFromSaveFile(Find.GameInitData.gameToLoad); }, "LoadingLongEvent", true, new Action <Exception>(GameAndMapInitExceptionHandlers.ErrorWhileLoadingGame)); } else { LongEventHandler.QueueLongEvent(delegate { if (Current.Game == null) { Root_Play.SetupForQuickTestPlay(); } Current.Game.InitNewGame(); }, "GeneratingMap", true, new Action <Exception>(GameAndMapInitExceptionHandlers.ErrorWhileGeneratingMap)); } LongEventHandler.QueueLongEvent(delegate { ScreenFader.SetColor(Color.black); ScreenFader.StartFade(Color.clear, 0.5f); }, null, false, null); }
private static void <Start> m__1() { if (Current.Game == null) { Root_Play.SetupForQuickTestPlay(); } Current.Game.InitNewGame(); }
public override void Start() { Log.ResetMessageCount(); base.Start(); try { this.musicManagerPlay = new MusicManagerPlay(); FileInfo autostart = (!Root.checkedAutostartSaveFile) ? SaveGameFilesUtility.GetAutostartSaveFile() : null; Root.checkedAutostartSaveFile = true; if (autostart != null) { LongEventHandler.QueueLongEvent(delegate { SavedGameLoaderNow.LoadGameFromSaveFileNow(Path.GetFileNameWithoutExtension(autostart.Name)); }, "LoadingLongEvent", true, new Action <Exception>(GameAndMapInitExceptionHandlers.ErrorWhileLoadingGame)); } else if (Find.GameInitData != null && !Find.GameInitData.gameToLoad.NullOrEmpty()) { LongEventHandler.QueueLongEvent(delegate { SavedGameLoaderNow.LoadGameFromSaveFileNow(Find.GameInitData.gameToLoad); }, "LoadingLongEvent", true, new Action <Exception>(GameAndMapInitExceptionHandlers.ErrorWhileLoadingGame)); } else { LongEventHandler.QueueLongEvent(delegate { if (Current.Game == null) { Root_Play.SetupForQuickTestPlay(); } Current.Game.InitNewGame(); }, "GeneratingMap", true, new Action <Exception>(GameAndMapInitExceptionHandlers.ErrorWhileGeneratingMap)); } LongEventHandler.QueueLongEvent(delegate { ScreenFader.SetColor(Color.black); ScreenFader.StartFade(Color.clear, 0.5f); }, null, false, null); } catch (Exception arg) { Log.Error("Critical error in root Start(): " + arg, false); } }
public static void Notify_LoadedSceneChanged() { cameraInt = GameObject.Find("Camera").GetComponent <Camera>(); if (GenScene.InEntryScene) { ProgramState = ProgramState.Entry; rootEntryInt = GameObject.Find("GameRoot").GetComponent <Root_Entry>(); rootPlayInt = null; rootInt = rootEntryInt; cameraDriverInt = null; //colorCorrectionCurvesInt = null; } else if (GenScene.InPlayScene) { ProgramState = ProgramState.MapInitializing; rootEntryInt = null; rootPlayInt = GameObject.Find("GameRoot").GetComponent <Root_Play>(); rootInt = rootPlayInt; cameraDriverInt = cameraInt.GetComponent <CameraDriver>(); //colorCorrectionCurvesInt = cameraInt.GetComponent<ColorCorrectionCurves>(); subcameraDriverInt = GameObject.Find("Subcameras").GetComponent <SubcameraDriver>(); } }
public override void Start() { Log.ResetMessageCount(); base.Start(); try { this.musicManagerPlay = new MusicManagerPlay(); FileInfo autostart = (!Root.checkedAutostartSaveFile) ? SaveGameFilesUtility.GetAutostartSaveFile() : null; Root.checkedAutostartSaveFile = true; if (autostart != null) { Action action = delegate() { SavedGameLoaderNow.LoadGameFromSaveFileNow(Path.GetFileNameWithoutExtension(autostart.Name)); }; string textKey = "LoadingLongEvent"; bool doAsynchronously = true; if (Root_Play.< > f__mg$cache0 == null) { Root_Play.< > f__mg$cache0 = new Action <Exception>(GameAndMapInitExceptionHandlers.ErrorWhileLoadingGame); } LongEventHandler.QueueLongEvent(action, textKey, doAsynchronously, Root_Play.< > f__mg$cache0); } else if (Find.GameInitData != null && !Find.GameInitData.gameToLoad.NullOrEmpty()) { Action action2 = delegate() { SavedGameLoaderNow.LoadGameFromSaveFileNow(Find.GameInitData.gameToLoad); }; string textKey2 = "LoadingLongEvent"; bool doAsynchronously2 = true; if (Root_Play.< > f__mg$cache1 == null) { Root_Play.< > f__mg$cache1 = new Action <Exception>(GameAndMapInitExceptionHandlers.ErrorWhileLoadingGame); } LongEventHandler.QueueLongEvent(action2, textKey2, doAsynchronously2, Root_Play.< > f__mg$cache1); } else { Action action3 = delegate() { if (Current.Game == null) { Root_Play.SetupForQuickTestPlay(); } Current.Game.InitNewGame(); }; string textKey3 = "GeneratingMap"; bool doAsynchronously3 = true; if (Root_Play.< > f__mg$cache2 == null) { Root_Play.< > f__mg$cache2 = new Action <Exception>(GameAndMapInitExceptionHandlers.ErrorWhileGeneratingMap); } LongEventHandler.QueueLongEvent(action3, textKey3, doAsynchronously3, Root_Play.< > f__mg$cache2); } LongEventHandler.QueueLongEvent(delegate() { ScreenFader.SetColor(Color.black); ScreenFader.StartFade(Color.clear, 0.5f); }, null, false, null); } catch (Exception arg) { Log.Error("Critical error in root Start(): " + arg, false); } }