/// <summary> /// Start point! /// </summary> static void Main() { Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture; var engine = new Engine(); engine.Run(); }
public static void Main() { Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture; var userInterface = new UserInterface(); var commandHandler = new CommandHandler(); var engine = new Engine(commandHandler, userInterface); engine.Run(); }