static void Main(string[] args) { // create tyres Tyres tyre = new Tyres { Name = "Nokia", Model ="Hakkpaeliitta", Size = "205R16" }; //create a car Vehicle car = new Vehicle { Name = "Honda", Model = "Accord" }; car.AddTyre(tyre); // car contains tyres... car.AddTyre(tyre); // car contains tyres... car.AddTyre(tyre); // car contains tyres... car.AddTyre(tyre); // car contains tyres... Console.WriteLine(car.ToString()); Console.WriteLine("Press enter to continue..."); Console.ReadLine(); }
static void Main(string[] args) { // create tyres Tyres tyre = new Tyres { Name = "Nokia", Model = "Hakkpaeliitta", Size = "205R16" }; //create a car Vehicle car = new Vehicle { Name = "Honda", Model = "Accord" }; car.AddTyre(tyre); // car contains tyres... car.AddTyre(tyre); // car contains tyres... car.AddTyre(tyre); // car contains tyres... car.AddTyre(tyre); // car contains tyres... Console.WriteLine(car.ToString()); Console.WriteLine("Press enter to continue..."); Console.ReadLine(); }
public void AddTyre(Tyres tyre) { Tyre.Add(tyre); }