Esempio n. 1
0
        static void Main(string[] args)
        {
            var vector1 = new Vector(3);

            Console.WriteLine($"Пустой вектор vector1 = {vector1}");

            var array   = new double[] { -3, 4 };
            var vector2 = new Vector(2, array);

            Console.WriteLine($"Вектор vector2 = {vector2}");
            Console.WriteLine("Длина вектора vector2 = {0}", vector2.GetLength());

            var index = 0;

            Console.WriteLine("Компонента вектора vector2 по индексу {0} = {1}", index, vector2[index]);
            Console.WriteLine();

            var vector3 = new Vector(new double[] { 5, 10, 20 });

            Console.WriteLine($"Вектор vector2 = {vector2}");
            Console.WriteLine($"Вектор vector3 = {vector3}");

            vector2.Add(vector3);
            Console.WriteLine($"Сумма vector2 и vector3 = {vector2}");

            vector2.Subtract(vector3);
            Console.WriteLine($"Разность vector2 и vector3 = {vector2}");
            Console.WriteLine();

            var vector4 = new Vector(vector2);

            Console.WriteLine($"Вектор vector4 (копия vector2) = {vector4}");

            vector4[0] = 10;
            Console.WriteLine($"Вектор vector4 после установки компоненты 10 по индексу 0 = {vector4}");
            Console.WriteLine();

            Console.WriteLine($"Вектор vector3 = {vector3}");
            Console.WriteLine($"Вектор vector4 = {vector4}");
            Console.WriteLine("Сумма векторов vector3 и vector4 = {0}", Vector.GetSum(vector3, vector4));
            Console.WriteLine("Разность векторов vector3 и vector4 = {0}", Vector.GetDifference(vector3, vector4));
            Console.WriteLine("Скалярное произведениe vector3 и vector4 = {0}", Vector.GetScalarProduct(vector3, vector4));
            Console.WriteLine();

            vector3.Reverse();
            Console.WriteLine($"Разворот вектора vector3: {vector3}");

            vector4.MultiplyByScalar(2);
            Console.WriteLine($"Умножение вектора vector4 на 2: {vector4}");
        }
Esempio n. 2
0
        static void Main()
        {
            double[] a       = { 1.1, 2.1, 4, 7.5 };
            Vector   vector1 = new Vector(a);

            double[] b       = { 3, 4, 5, 6, 7 };
            Vector   vector2 = new Vector(b);

            double[] c       = { 1, 1, 1 };
            Vector   vector3 = new Vector(c);

            Console.WriteLine(new Vector(6));
            Console.WriteLine(new Vector(vector2));
            Console.WriteLine(new Vector(a));
            Console.WriteLine(vector1);
            Console.WriteLine(new Vector(6, b));

            Console.WriteLine("Размерность вектора vector2: {0}", vector2.GetSize());

            vector1.SetElement(1, 10);
            Console.WriteLine("Значение вектора на 2 позиции: {0}", vector1.GetElement(1));

            vector2.Add(vector1);
            Console.WriteLine("Суммирование к вектору vector2 вектора vector1: {0}", vector2);

            vector2.Substract(vector1);
            Console.WriteLine("Вычитание от вектора vector2 вектора vector1: {0}", vector2);

            vector2.MultiplyByScalar(3);
            Console.WriteLine("Умножение вектора vector2 на скаляр: {0}", vector2);

            vector2.Reverse();
            Console.WriteLine("Обращение вектора vector2: {0}", vector2);
            Console.WriteLine("Длина вектора vector2: {0}", vector2.GetLength());
            Console.WriteLine("Сравнение на равенство векторов vector1 и vector2: {0}", vector1.Equals(vector2));
            Console.WriteLine("Хэш код вектора vector1: {0}", vector1.GetHashCode());
            Console.WriteLine(vector1);
            Console.WriteLine(vector2);
            Console.WriteLine("Суммирование вектора vector2 и вектора vector1: {0}", Vector.GetSum(vector1, vector2));
            Console.WriteLine("Вычитание вектора vector1 и вектора vector2: {0}", Vector.GetDifference(vector1, vector2));
            Console.WriteLine("Умножение вектора vector2 и вектора vector1: {0}", Vector.GetScalarMultiplication(vector1, vector2));

            Console.ReadLine();
        }
Esempio n. 3
0
        static void Main(string[] args)
        {
            double[] arrayOfVectors = { 21, 17, 33, 41, 2, 3, 6, 9 };
            int      n = 0;

            for (int i = 0; i < arrayOfVectors.Length; i++)
            {
                n++;
            }

            Vector vector  = new Vector(arrayOfVectors);
            Vector vector1 = new Vector(vector);
            Vector vector2 = new Vector(n);
            Vector vector3 = new Vector(n, arrayOfVectors);

            Console.WriteLine("Vector size=" + vector1.GetSize());

            double[] arrayOfVectors1 = { 21, 17, 33, 41, 2, 3, 6, 9 };
            Vector   vector4         = new Vector(arrayOfVectors1);

            Console.WriteLine("Equals=" + vector1.Equals(vector4));

            Console.WriteLine("Sum of vectors=" + vector1.GetAddition(vector4));
            Console.WriteLine("Difference of vecrotrs=" + vector.GetDifference(vector4));

            double scalar = 3;

            Console.WriteLine("Vector multiplied by scalar=" + vector.GetMultipliedByScalar(scalar));

            Console.WriteLine("Vector rotation=" + vector.GetRotation());
            Console.WriteLine("Vector length=" + vector.GetLength());

            Console.WriteLine(vector.GetComponent(2));
            vector.SetComponent(2, 4);

            Console.WriteLine("Static sum of vectors=" + Vector.GetAdditionVectors(vector1, vector4));
            Console.WriteLine("Static difference of vecrotrs=" + Vector.GetDifferenceVectors(vector1, vector4));
            Console.WriteLine("Scalar multiplied of vectors=" + Vector.GetVectorMultipliedByAnotherVector(vector1, vector4));
            Console.Read();
        }
Esempio n. 4
0
        static void Main(string[] args)
        {
            double[] arrayVectors = { 21, 17, 33, 41, 2, 3, 6, 9 };
            int      n            = 0;

            for (int i = 0; i < arrayVectors.Length; i++)
            {
                n++;
            }

            Vector vector  = new Vector(arrayVectors);
            Vector vector1 = new Vector(vector);
            Vector vector2 = new Vector(n);
            Vector vector3 = new Vector(n, arrayVectors);

            Console.WriteLine("Размер Вектора=" + vector1.GetSize());

            double[] arrayVectors1 = { 21, 17, 33, 41, 2, 3, 6, 9 };
            Vector   vector4       = new Vector(arrayVectors1);

            Console.WriteLine("Equals=" + vector1.Equals(vector4));

            Console.WriteLine("Сумма векторов=" + vector1.GetAddition(vector4));
            Console.WriteLine("Разница векторов=" + vector.GetDifference(vector4));

            double scalar = 3;

            Console.WriteLine("Скалярное умножение векторов=" + vector.GetMultipliedByScalar(scalar));

            Console.WriteLine("Разворот векторов=" + vector.GetRotation());
            Console.WriteLine("Длинна векторов=" + vector.GetLength());

            Console.WriteLine(vector.GetComponent(2));
            vector.SetComponent(2, 4);

            Console.WriteLine("Статическая сумма векторов=" + Vector.GetAdditionVectors(vector1, vector4));
            Console.WriteLine("Статическая разница векторов=" + Vector.GetDifferenceVectors(vector1, vector4));
            Console.WriteLine("Скалярное статическое умножение векторов=" + Vector.GetVectorMultipliedByAnotherVector(vector1, vector4));
            Console.Read();
        }
Esempio n. 5
0
        static void Main(string[] args)
        {
            Vector vector1 = new Vector(3);

            Console.WriteLine("Zero vector: " + vector1);

            double[] coordinates = { 1, 3, 4, 6.5, 3, 9 };
            vector1 = new Vector(coordinates);
            Console.WriteLine("vector1: " + vector1);
            Console.WriteLine($"Dimension = {vector1.GetSize()}");
            Console.WriteLine($"Length = {vector1.GetLength()}");

            Vector vector2 = new Vector(vector1);

            Console.WriteLine("vector2: " + vector2);

            if (vector1.Equals(vector2))
            {
                Console.WriteLine("Vectors are the same.");
            }
            else
            {
                Console.WriteLine("Vectors are not the same.");
            }

            vector2.Revert();
            Console.WriteLine("Reverse vector2: " + vector2);
            vector2.MultiplyByScalar(3);
            Console.WriteLine("Vector2 * 3: " + vector2);
            Console.WriteLine($"Vector2[3] = {vector2.GetCoordinate(3)}");

            if (vector1.Equals(vector2))
            {
                Console.WriteLine("Vectors are the same.");
            }
            else
            {
                Console.WriteLine("Vectors are not the same.");
            }

            Console.WriteLine($"Vector1*Vector2 = {Vector.Multiply(vector1, vector2)}");
            Console.WriteLine();

            Console.WriteLine("Check static and dynamic. Second vector is longer.");
            vector1.MultiplyByScalar(2);
            Console.WriteLine("vector1: " + vector1);

            vector2 = new Vector(vector1.GetSize() + 2, coordinates);
            Console.WriteLine("vector2: " + vector2);
            Console.WriteLine($"Set {vector1.GetSize() + 1}-th coordinate equal to 10.");
            vector2.SetCoordinate(vector1.GetSize() + 1, 10);
            Console.WriteLine("vector2: " + vector2);

            Vector vector3 = new Vector(vector2);

            vector2.Add(vector1);
            Console.WriteLine("Dynamic: vector1 + vector2 = " + vector2);
            Console.WriteLine("Static:  vector1 + vector2 = " + Vector.GetSum(vector3, vector1));

            vector2.MultiplyByScalar(2);
            vector3 = new Vector(vector2);
            Console.WriteLine("vector2: " + vector2);
            Console.WriteLine("vector1: " + vector1);
            vector2.Subtract(vector1);
            Console.WriteLine("Dynamic: vector2 - vector1 = " + vector2);
            Console.WriteLine("Static:  vector2 - vector1 = " + Vector.GetDifference(vector3, vector1));

            Console.WriteLine();
            Console.WriteLine("Check static and dynamic. Second vector is shorter.");

            Console.WriteLine("vector1: " + vector1);
            vector2 = new Vector(vector1.GetSize() - 1, coordinates);
            vector2.MultiplyByScalar(3);
            Console.WriteLine("vector2: " + vector2);

            vector3 = new Vector(vector2);
            vector3.Add(vector1);
            Console.WriteLine("Dynamic: vector1 + vector2 = " + vector3);
            Console.WriteLine("Static:  vector1 + vector2 = " + Vector.GetSum(vector2, vector1));

            vector2.MultiplyByScalar(2);
            vector3 = new Vector(vector2);
            Console.WriteLine("vector2: " + vector2);
            Console.WriteLine("vector1: " + vector1);
            vector2.Subtract(vector1);
            Console.WriteLine("Dynamic: vector2 - vector1 = " + vector2);
            Console.WriteLine("Static:  vector2 - vector1 = " + Vector.GetDifference(vector3, vector1));

            Console.ReadKey();
        }
Esempio n. 6
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        public static Vector GetDifferenceVectors(Vector vector1, Vector vector2)
        {
            Vector result = new Vector(vector1);

            return(result.GetDifference(vector2));
        }