Esempio n. 1
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 static void Main(string[] args)
 {
     using (VectorRumbleGame game = new VectorRumbleGame())
     {
         game.Run();
     }
 }
Esempio n. 2
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 static void Main(string[] args)
 {
     using (VectorRumbleGame game = new VectorRumbleGame())
     {
         game.Run();
     }
 }
Esempio n. 3
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        public override void FinishedLaunching(UIApplication app)
        {
            // Fun begins..
            game = new VectorRumbleGame ();
            game.Run ();

            //MediaLibrary lib = new MediaLibrary();
            //object result = lib.Playlists;
        }
Esempio n. 4
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        protected override void OnCreate(Bundle bundle)
        {
            base.OnCreate(bundle);
            VectorRumbleGame.Activity = this;
            VectorRumbleGame g = new VectorRumbleGame();

            SetContentView(g.Window);
            g.Run();
        }
Esempio n. 5
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        public override void FinishedLaunching(UIApplication app)
        {
            // Fun begins..
            game = new VectorRumbleGame();
            game.Run();

            //MediaLibrary lib = new MediaLibrary();
            //object result = lib.Playlists;
        }
Esempio n. 6
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 public override void FinishedLaunching(MonoMac.Foundation.NSObject notification)
 {
     game = new VectorRumbleGame();
     game.Run();
 }
Esempio n. 7
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 public override void FinishedLaunching(MonoMac.Foundation.NSObject notification)
 {
     game = new VectorRumbleGame();
     game.Run();
 }