// void AddItem(vtkActor * a) // "void AddItem(vtkActor *a)" public void AddItem(vtkActor /*(vtkActor*)*/ a) { VTK_API.API_vtkActorCollection.AddItem_0(this, a); }
// virtual void PostRender(vtkActor * ARG_0, vtkRenderer * ARG_1) // "virtual void PostRender(vtkActor*, vtkRenderer*)" public void PostRender(vtkActor /*(vtkActor*)*/ ARG_0, vtkRenderer /*(vtkRenderer*)*/ ARG_1) { VTK_API.API_vtkProperty.PostRender_0(this, ARG_0, ARG_1); }