public CreatureModel(GeometricPrimitive inPrim, Vector3 Pos, Vector3 Rot) { model = inPrim; Position = Pos; Rotation = Rot; wtf = Matrix.Identity; children = new List<CreatureModel>(); }
public CreatureModel(GraphicsDevice graphicsDevice) { model = new CubePrimitive(graphicsDevice); Position = Vector3.Zero; Rotation = Vector3.Zero; wtf = Matrix.Identity; children = new List<CreatureModel>(); }