Esempio n. 1
0
        private static bool Prefix(ref ZNetScene __instance)
        {
            if (ZNetScene.instance.InLoadingScreen())
            {
                return true;
            }

            if (objectScanThread == null)
            {
                VFPSModPlugin.VFPSModLogger.LogInfo($"Starting ObjectScanThread.");

                objectScanThread = new ObjectScanThread();

                // Force run scan once.
                objectScanThread.RunScan();

                // Then start thread.
                Thread scanThread = new Thread(objectScanThread.ThreadEx);
                scanThread.Start();
            }

            __instance.m_tempCurrentObjects.Clear();
            __instance.m_tempCurrentDistantObjects.Clear();

            __instance.m_tempCurrentObjects = new List<ZDO>(ObjectScanThread.CurrentObjects);
            __instance.m_tempCurrentDistantObjects = new List<ZDO>(ObjectScanThread.CurrentDistantObjects);

            __instance.CreateObjects(__instance.m_tempCurrentObjects, __instance.m_tempCurrentDistantObjects);
            __instance.RemoveObjects(__instance.m_tempCurrentObjects, __instance.m_tempCurrentDistantObjects);

            // Skip original code.
            return false;
        }
Esempio n. 2
0
 private static void Postfix(ref Player __instance)
 {
     if (!__instance.m_nview.IsValid() || !__instance.m_nview.IsOwner())
     {
         return;
     }
     ObjectScanThread.CheckForInput();
 }