Esempio n. 1
0
        public void fWriteToStream(int pMsgType)
        {
            int length = 0;

            switch (pMsgType)
            {
            case 0:    //Editor Command
                length = SocketInterface.SendEditorCommand(networkStream, 1);

                break;

            case 8:     //Versendet FehlerId
                length = SocketInterface.fSendFehler(networkStream, 1);
                break;
            }

            Console.WriteLine("Server->Client:Länge: " + length + " Byte");
        }
Esempio n. 2
0
        private void doChat()
        {
            byte[] bytesFrom      = new byte[10025];
            string dataFromClient = null;
            uint   iMoreData      = 0; //Weitere Daten im Stream vorhanden?

            while ((true))
            {
                try
                {
                    //Client anpollen um zu prüfen ob Stream noch verfügbar
                    //Problemlösung für: Client App schließt ohne Stream zu beenden und versucht selben Stream wieder zu verwenden
                    if (ClientSocket.Client.Poll(0, SelectMode.SelectRead))
                    {
                        byte[] checkConn = new byte[1];
                        if (ClientSocket.Client.Receive(checkConn, SocketFlags.Peek) == 0)
                        {
                            Console.WriteLine("ClientSocket nicht mehr verfügbar");
                            StopClient();
                            return;
                        }
                    }

                    dataFromClient = null;

                    SocketInterface.MSG_HEADER sMsgHeader = new SocketInterface.MSG_HEADER();
                    while ((iMoreData = SocketInterface.fReadHeader(networkStream, ref sMsgHeader)) != 0)
                    {
                        Console.WriteLine("Client(" + iClientID + ")->Server: Length:" + sMsgHeader.iLength + "");
                        Console.WriteLine("Client(" + iClientID + ")->Server: MsgType:" + sMsgHeader.iMessageType + "");
                        Console.WriteLine("Readfrom stream: (4 Byte)");

                        int length = 0;

                        switch (sMsgHeader.iMessageType)
                        {
                        case (int)MessageType.CANCEL:
                            SocketInterface.MSG_CANCEL sMsgCancel = new SocketInterface.MSG_CANCEL();
                            SocketInterface.fReadCancel(networkStream, ref sMsgCancel);

                            Console.WriteLine("Client(" + iClientID + ")->Server: Cancel:" + sMsgCancel.iCancel + "");

                            break;

                        default:
                            int i;

                            //Restliche Daten aus Stream auslesen
                            // Loop to receive all the data sent by the client.
                            while ((i = networkStream.Read(bytesFrom, 0, bytesFrom.Length)) != 0)
                            {
                                // Translate data bytes to a ASCII string.
                                dataFromClient = System.Text.Encoding.UTF8.GetString(bytesFrom, 0, i);

                                Console.WriteLine("Default: >> " + "Client (" + iClientID + "): " + dataFromClient + "");
                            }
                            break;
                        }
                    }
                    int itmp;

                    //Restliche Daten aus Stream auslesen
                    // Loop to receive all the data sent by the client.
                    while ((itmp = networkStream.Read(bytesFrom, 0, bytesFrom.Length)) != 0)
                    {
                        // Translate data bytes to a ASCII string.
                        dataFromClient = System.Text.Encoding.UTF8.GetString(bytesFrom, 0, itmp);

                        Console.WriteLine("Müll: >> " + "Client (" + iClientID + "): " + dataFromClient + "");
                    }
                }
                catch (AuthenticationException e)
                {
                    Console.WriteLine("Client (" + iClientID + ") Exception: " + e.Message + "");

                    if (e.InnerException != null)
                    {
                        //  tbLog.Text = "Inner exception: " + e.InnerException.Message +"";
                    }

                    Console.WriteLine("Client (" + iClientID + ") Authentication failed - closing the connection.");

                    StopClient();
                    break;
                }
                catch (Exception ex)
                {
                    Console.WriteLine("Client (" + iClientID + ") Exception: >> " + ex.ToString() + "");

                    StopClient();
                    break;
                }
            }
        }